This would make travelling without the intention to battle any foes even more tiresome. :/
If you don't want to battle any foes, then don't go into wasteland and stay in town Or travel with people who can kill the foes.
C'mon, we both know that sometimes you just want to go somewhere ASAP - meeting dozens of "you encounter: Mantis" encounters and then they even follow you is not my idea of fun. :/
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BTW, taxi alts without cars should be nerfed IMHO (outdoors summarized and divided by number of people in group, or a flat % penalty for each follower).
It would make traveling far from peaceful settlements more dangerous, traveling alone by somechars that can't fight at all more dangerous and discourage running away to grid even if you can fight.
Bad idea. It will chase away the last few new players who don't rage quit after being killed in NCR.What about unguarded town? It's not like certain groups would be squared to chase you into towns like Modoc or Klamath.Not to mention gangs chasing you into and through NR.