This will be my last suggestion until wipe, i promise.
Third era is near the end and i want to summarise the fights from view of pvp player with 10 perception
I will try to compare the fights in 2 eras, 2nd and third.
*Price of weapons, armors,.. If i wrote up *price, i dont mean the price in caps, i meam time which you must spent do get ready PvP combat equipment. I think that in 2nd era, there were much more opportunities (no karma in ecnounters), where you can get this kind of stuff and you needed less time to get in. Because of this, more PvP fights were there (dont compare last days of playing before 3rh wipe, all storages must be use
).
But on other way, you are now able to craft all kind of stuff what you need to fight.
Lenght of fights Before wipe, if you died, you were able to use doctor skill, FA and because of you respawned on closest respawn point, you were ready to fight again soon. Because of this, the fights were longe.
Now, if you die, you are unable to join the fight for at least 10 minutes, because of weak, then FA, long travel from random respawn. But here is much more chance you will not join the fight because of encounters. Players wait to each other, long time regouping over the cities and there are not anymore kind of fights, when 2-3 players are waiting inside and waiting for teamates.
Because of this, people are afraid to die in fights with their equip. So they are not only joining the gangs, but gangs are making bigger aliances. Yes, bigger alliances fights are the major difference between second and third era. If you think that reasons are different, post it.
So devs, if you want to change this alliances fights (and i tell you, that fights only between gangs were more funny), do something with reasons i wrote it up.
Second thing is, that many nongang players dont want to join pvp because they are afräid of loosing their stuff, because their *price of their stuff is higher, than for gang fighters. And they will die in 5 seconds, when they meet bigguner with minigun.
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Decision what to do with PvP is on you, devs. My only little suggest is to respawn dead body atl east in the north or south half of the map, so you will not have to travel all the map, because you stil have weak time (almost unhealable weak and long time trip is double measure and it is not neccesary i think).