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Author Topic: 3rd level tent game feature  (Read 1639 times)

greenthumb

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3rd level tent game feature
« on: June 04, 2012, 06:11:16 pm »

I would like to see little larger Safe house with tiny undeground floor.This floor should be possible to enter by 1 of 3 different places in this house, right entry randomly set for each tent. This entries should look like trap-doors which each of them would be set with infinite trap until succesfuly defused, and able to interact with lockpick. Getting only message about failed lockpicking if u try to lockpick fake one same as failing lockpick right one.

To enter this area, hostile entity needs to disable trap on right one with high Traps skill, same as lockpick with high Lockpick skill.

This mechanism should prolong but not make impossible to loot secret stash in such tent. This floor should contain like 2 lockers, nothing more.

Owner of tent should be able to enter it without any checks, getting message about fake entries.So it can work quite good as shelter too, if player apear in tent with tentraper, giving him some time.

Requirements for this should be 125 or 150 outdoorsman

Name for perk may be like "Veteran Ranger" or allow to create this tent automaticaly with perk Ranger and 125/150 OD.

« Last Edit: June 04, 2012, 06:22:07 pm by greenthumb »
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boatshift

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Re: 3rd level tent game feature
« Reply #1 on: June 04, 2012, 06:25:02 pm »

the underground thing sounds cool locking stuff .-. not really
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Re: 3rd level tent game feature
« Reply #2 on: June 04, 2012, 06:53:25 pm »

well basicly you want a even better/more intresting tent then the 2 availible, right?
a better tent could be nice add on
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boatshift

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Re: 3rd level tent game feature
« Reply #3 on: June 04, 2012, 06:56:03 pm »

i wish you could like build walls lockers chairs and crap that would be awsome make a garage fer cars and stuff
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Mike Crosser

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Re: 3rd level tent game feature
« Reply #4 on: June 04, 2012, 10:40:05 pm »

i wish you could like build walls lockers chairs and crap that would be awsome make a garage fer cars and stuff
Yes.
Also I always wanted to build a shady sands stile house.
Re: 3rd level tent game feature
« Reply #5 on: June 05, 2012, 12:25:33 am »

i ll support this idea if i can :D
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Let the Force be with You.

boatshift

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Re: 3rd level tent game feature
« Reply #6 on: June 05, 2012, 01:55:11 am »

Yes.
Also I always wanted to build a shady sands stile house.
that would be awesome make your own house
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Re: 3rd level tent game feature
« Reply #7 on: June 05, 2012, 02:37:40 am »

why lockers underground when mostly you use open area to store your items on ground
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dlaczego muzyka black metalowa jest szybka?  bo gdy sie czlowiek spieszy to sie diabel cieszy :)

boatshift

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Re: 3rd level tent game feature
« Reply #8 on: June 05, 2012, 02:39:24 am »

idk hide yer caps blueprints and expensive rare crap

make like walls and gates like outpost lol or farms a new proffesion being a farmer
« Last Edit: June 05, 2012, 04:44:37 pm by Graf »
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Re: 3rd level tent game feature
« Reply #9 on: June 05, 2012, 09:43:44 am »

maybe a store npc which sells trees , furniture and such.
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Re: 3rd level tent game feature
« Reply #10 on: June 05, 2012, 10:56:18 am »

haha :P or a npc that sells drugs hehe
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Mike Crosser

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Re: 3rd level tent game feature
« Reply #11 on: June 05, 2012, 01:15:52 pm »

Welp , looks like the trolls are coming
Re: 3rd level tent game feature
« Reply #12 on: June 07, 2012, 01:18:10 am »

really usable upgrade of the ranger house would be the option to hire builder (the same way used for the bases) to build  separate building with still in it
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boatshift

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Re: 3rd level tent game feature
« Reply #13 on: June 07, 2012, 02:07:32 am »

i got suggestion for suggestions too actualy be used its a good one
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