I would like to see little larger Safe house with tiny undeground floor.This floor should be possible to enter by 1 of 3 different places in this house, right entry randomly set for each tent. This entries should look like trap-doors which each of them would be set with infinite trap until succesfuly defused, and able to interact with lockpick. Getting only message about failed lockpicking if u try to lockpick fake one same as failing lockpick right one.
To enter this area, hostile entity needs to disable trap on right one with high Traps skill, same as lockpick with high Lockpick skill.
This mechanism should prolong but not make impossible to loot secret stash in such tent. This floor should contain like 2 lockers, nothing more.
Owner of tent should be able to enter it without any checks, getting message about fake entries.So it can work quite good as shelter too, if player apear in tent with tentraper, giving him some time.
Requirements for this should be 125 or 150 outdoorsman
Name for perk may be like "Veteran Ranger" or allow to create this tent automaticaly with perk Ranger and 125/150 OD.