Other > Events
Hub RPG - canceled
JovankaB:
--- Quote from: jonny rust on May 30, 2012, 08:06:54 am ---Edit: I realise this one sounds more like an unrelated stand-alone event, but I think it would be a lot more fun if it happens when there are actual hub citizens as opposed to some random event that takes place on Hub island...
--- End quote ---
Yes as long as it will fit in the setting/theme, there might be standalone things, large and small scale,
even as small as made for one specific character. The town is supposed to be detailed environment for this.
But this will depend on availability of GMs and their willing to participate in the project.
Please remember GMs here are pretty much just player support and occasional entertainers.
I would like this to change a bit and I will try to start with myself, but in the end it's not up to me.
There are many reasons for this, also technical that can't be overcome easily.
jonny rust:
Ok, I feel like I'm spamming you now... but quick question,
How will notice boards work once the RPG kicks in relative to now?
Will characters be able to post thier own notices under any circumstances?
JovankaB:
Not sure yet, but probably there will be a forum thread representing town's notice board.
Players would be asked to stick to the no-OOC rule in the thread (except time/dates) and only post notices.
Notices could be created in graphical form but it would not be required.
You could still create notices as separate forum threads if you needed feedback etc.
There would no special rules there, except standard forum rules.
Jotisz:
Just a few things.
First I like the idea it sounds good. Though I think the no ooc at all maybe not the greatest in case new player appears there and has no idea what to do after all its a place where new characters appear after registration.
The real estate idea sounds nice even without the rent paying NPCs in my opinion, though it sure gives a push to some to keep interest in staying there and keeping the property.
A little idea for the underground/criminal sides, the Hub is part of the New California Republic therefore slavery is outlawed there (yeah we can sell slaves at Shady Sands but thats outside the gates) so I think that slaver characters could get some nasty looks from the law keepers and some town folks (players). I have a few ideas toward this. Like making the selling of slaves prohibited in the governed areas of the Hub.
On the idea of thieving I like what you wrote at the infos. I would add that the player shouldn't accuse the thief for stealing till his character spots him. The turn around and saying something toward the thief sounds good though since although the char doesn't know but can suspect.
On the Cyrillic names well a lot of player speaks Russian only I wouldn't ban them from entering.
Andr3aZ:
In TSRP they had a map with many houses and buildings. Players could aquire those buildings when forming roleplay-organizations, f.e. police-building was owned by police faction, warehouse was secret hideout for mafia etc. Or you simply had enough money to buy an appartment or house.
Then, only people with keys could open doors of those buildings. Except if they had lockpicks *evil grin*
I'm excited how your real estate system works on FOnline, I see a bit familiarity and I can tell you this system will surely be motivating for roleplayers :) keep it up
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