Other > Events
Hub RPG - canceled
JovankaB:
--- Quote from: Who Killed Bambi on June 18, 2012, 11:44:14 am ---i suggest to add for that second hub own money value - money like in fo2, which can be obtained in flc for bottle caps or gold nugget
:D :)
--- End quote ---
This is actually pretty good idea. Gold could be used to buy properties or pay for other project features.
But obtaining for caps sounds a bit counter-productive, because it endangers the project with grinding.
I would prefer if it could be earned in GM-driven events/tasks/quests.
Who Killed Bambi:
Maybe then *price-less* papers from redding mines, customized to water merchants paper. which can be used by citizens to change situation in hub
(for example gm have 51% of water merchants paper, and rest of hub citizens 49% and main goal for that citizens is participating in politics of hub water trading and other things)
JovankaB:
Nice idea but I'm not sure if not too ambitious... it's basically a stock exchange :o
Another thing is that I don't really like the idea of Hub in 2238 having one source of water.
After Fallout 1 the water merchants weren't mentioned, which suggests something opposite.
It's a nice material for interesting conflict but it's 80 years after Fallout 1 events.
It would be strange if they still had a monopoly on a resource that is in many ways renewable.
The drought from F2 didn't come yet either. Last but not least, in 2238 water pipes are everywhere :P
Mike Crosser:
its 2245 the drought of F2 has been long gone,I think..
JovankaB:
--- Quote from: Mike Crosser on June 18, 2012, 01:51:55 pm ---its 2245 the drought of F2 has been long gone,I think..
--- End quote ---
It's always year 2238 in FOnline 2238. Your Pipboy is wrong (all of them, actually :P).
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