Author Topic: 3d models development  (Read 679498 times)

Offline Haraldx

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Re: 3d models development
« Reply #1395 on: May 02, 2011, 08:33:47 pm »
nice work haraldx!
Thank you very much.
It's on the tracker as "still to do", so I assume so. Upload it and send it to Graf / Karpov.


Well, I guess Graf will see it when he comes online.
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Offline Graf

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Re: 3d models development
« Reply #1396 on: May 02, 2011, 08:36:46 pm »
Well, I guess Graf will see it when he comes online.
Yeah, I've just went back from the vacation :) You did an amazing job here, guys. Keep it up!

Offline Haraldx

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Re: 3d models development
« Reply #1397 on: May 02, 2011, 08:53:54 pm »
Yeah, I've just went back from the vacation :) You did an amazing job here, guys. Keep it up!
You updating the wiki? It still has 2 antidotes and is missing Buffout.
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Offline Graf

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Re: 3d models development
« Reply #1398 on: May 02, 2011, 09:09:22 pm »
You updating the wiki? It still has 2 antidotes and is missing Buffout.
Yep. Will do today or tomorrow morning.

Re: 3d models development
« Reply #1399 on: May 02, 2011, 09:44:34 pm »

Offline Haraldx

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Re: 3d models development
« Reply #1400 on: May 03, 2011, 12:18:38 am »
By the way, this is the LA MKII I made - I have some more ideas but for now I'm just gonna leavethis here.
http://www.2shared.com/file/PWje8n-E/Leather_Armor_MKII.html
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Re: 3d models development
« Reply #1401 on: May 03, 2011, 01:18:01 am »

I optimize nuka-cola 3d model. Tris: 108 > 44
forgot to add the file, here is: https://rapidshare.com/files/460321430/nuka-cola3d.rar
Also, is it just me or the or the texture is high resolution?
no it is 128px, for me it is the maximum size texture.
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Offline Graf

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Re: 3d models development
« Reply #1402 on: May 03, 2011, 10:33:37 am »
It's meant to be Leather Armor MKII
Here's how it looks in-game:

As you can see, the lower garments are still the same, so I suggest you to change these textures a little bit, to make them fit the whole armor.



P.S. Graphics (weapons and stuff ) wiki was updated.
« Last Edit: May 03, 2011, 10:38:52 am by Graf »

Offline Haraldx

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Re: 3d models development
« Reply #1403 on: May 03, 2011, 11:04:30 am »
P.S. Graphics (weapons and stuff ) wiki was updated.
Reserve the books for me!  ;D
Oh, and I made primitive tool and hatchet some time ago, check my moddb page, there is a video with both of them. Need those? I can upload them.

Updated. Notice there is no hole in the chest anymore  ;D


Oh, and by the way, you never sent me the male body texture for the Leather Armor  ;D Send it to me, I will play around a bit with the colors and stuff. I do have the Female body texture for Leather Armor however.


Guns and Bullets done.

« Last Edit: May 03, 2011, 02:08:04 pm by Haraldx »
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

Re: 3d models development
« Reply #1404 on: May 03, 2011, 02:33:44 pm »

Offline Haraldx

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Re: 3d models development
« Reply #1405 on: May 03, 2011, 03:35:37 pm »
Gonna play Red Faction on Multiplayer for now, returning to models later. Oh and I already did the scout handbook and Dean's Electronics, leave all the books for me!!!
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

Re: 3d models development
« Reply #1406 on: May 03, 2011, 03:42:41 pm »

Re: 3d models development
« Reply #1407 on: May 03, 2011, 04:13:35 pm »
FixFix

Offline Haraldx

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Re: 3d models development
« Reply #1408 on: May 03, 2011, 04:26:43 pm »

I do preffer this one more :P
Also, I suppose the other side of the books aren't that neccesarry, so they can be pretty much blank, right?

Scout handbook done.


Dean's Electronics and FA book picture coming soon.
« Last Edit: May 03, 2011, 04:40:31 pm by Haraldx »
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

Re: 3d models development
« Reply #1409 on: May 03, 2011, 04:46:17 pm »
del
« Last Edit: May 03, 2011, 06:51:04 pm by White tiger »