FOnline Development > 3D Development

3d models development

<< < (6/482) > >>

Izual:
Hello, and thanks for your contributions.
(I'm going to answer for Skejwen since he may be busy =P)

There was already a 10mm SMG, as you can see, but yours might be better so thanks for it !

Check this :
http://www.fo2238.fodev.net/wiki/3d_graphics_development_tracker
As you can see, if you want to do new models, we mostly need the unarmed weapons to be done (low-poly and similar to original FO2 pic), so you could greatly help by making a model there. As I understood, modelers are now correcting their textures and old models, so existing 3D weapons will be improved soon. But afaik nobody is making unarmed weapons yet.

mikq2:
2Izual:

Yep. Sure I saw a tracker for models, but my opinion is some of them really need to be redone or totally retextured. Oh my, for example why is that H&K CAWS accepted? :\

Well... some of you may think different for sure.

But still I got what you are saying, unarmed are on the way, if only I have the powers to stop the time... :)

Izual:

--- Quote from: mikq2 on April 09, 2010, 06:02:41 pm ---Yep. Sure I saw a tracker for models, but my opinion is some of them really need to be redone or totally retextured. Oh my, for example why is that H&K CAWS accepted? :\

--- End quote ---

Because you can hardly see which one is the original Fallout 2 picture and which one is the new 3D pic ! =) Seriously, it's really okay for what we expect by now. It is good looking, similar to Fo2's one and model is pretty good. Of course, if you want to retexture it once you've done all the unarmed weapons, be my guest =P

Edit : And yes, go on with texturing that SMG so that we can compare with Dal's one. The model looks great.

Yanglegend:
Someone should make another deagle this one on wiki is too short imo.

TommyTheGun:

--- Quote from: mikq2 on April 09, 2010, 06:02:41 pm ---2Izual:

Yep. Sure I saw a tracker for models, but my opinion is some of them really need to be redone or totally retextured. Oh my, for example why is that H&K CAWS accepted? :\

Well... some of you may think different for sure.

But still I got what you are saying, unarmed are on the way, if only I have the powers to stop the time... :)

--- End quote ---

Model is fine IMO, I suck at making textures though, so If you want to remake the texture, I'll be more than happy to give you all the files needed.

Also remember, that you won't see much of those details (or lack of them ;) ) in iso view :)

BTW - I'm gonna work on those magnums both when it comes to textures and the handle.

2nd BTW - This SMG looks really nice.

E:

Magnums.

They have 210 polys now. I think thats low enough. Textures are brighter as well... Maybe its not that noticable when it comes to stock magnum, but its a matter of render, not the texture.



Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version