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3d models development

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SmartCheetah:
Anyone going to mess with my models? They're still on 512 textures and are in need to be remade. I can't do anything about it right now.

Karpov:
What's the problem with the textures SmartCheetah, if you resize them they should work the same way on the model.

about the size of the weapons, it's not that small. Also it is 3d, so it does not strech up from the native resolution of the game like the sprites do.

PuzzledGorilla:
Is more and more 3-d stuff going to get added?  I realize a lot of work goes into making the models but I'm not a fan of any of the 3-d content so far.  The animation looks too smooth and lacks that gritty visual style the rest of the game has.  For what it's worth.

bikkebakke:
Don't know. The charactes with all armors/weapons will be replaced and 3d creeps will be added, but asfar as I know thats it. I think buildings/doors/vehicles would only mean unnecessary work atm. I'm all in for 3d characters, adding them will mean lots of customization to your character wich wasn't possible before (well you can get longhair... thats it for now :P). New animations should be alot easier to add aswell (DRINKING FROM BOTTLE ANIMATION!!!)

mikq2:
Hello everyone!

I want to ask you all where should I post the models and textures, well... and where to conversate 'bout quality and such? Can't find any threads on this, and some of them are locked down.

So... The point is I'm a 3d artist and I wish to help thee!.. :)

Right now I've made a low-poly 10mm SMG - here it is:


http://img64.imageshack.us/img64/9549/10mmsmg.jpg

As you can notice there is no diffuse texture (to do that I firstly need to know if it's good enougth?), exept the skylight, which looks really good though. ;)

Thanks for your attention.

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