FOnline Development > 3D Development
3d models development
Lexx:
I thought doing this was the plan from the very beginning. :p
patloonytoon:
Hey, I read through the last 148 pages and like where things are at. Is there a progress chart that includes everything that needs to get done? I would love to help out but it seems that people keep doubling up on the same item, gun, or armor. Once I can see what is still unfinished I can start. Also, is there a timeline for switching over to the 3d from the current sprites?
Jlekc:
--- Quote from: patloonytoon on February 17, 2012, 02:02:00 am ---Hey, I read through the last 148 pages and like where things are at. Is there a progress chart that includes everything that needs to get done? I would love to help out but it seems that people keep doubling up on the same item, gun, or armor. Once I can see what is still unfinished I can start. Also, is there a timeline for switching over to the 3d from the current sprites?
--- End quote ---
No one can told you that, cause 3d development process is fully provided by the community... so "It's done when it's done.":)
Haraldx:
--- Quote from: patloonytoon on February 17, 2012, 02:02:00 am ---Is there a progress chart that includes everything that needs to get done?
--- End quote ---
Sadly - no. We have something similar like the armor/item/weapon tracker found in the wiki (and in Graf's signature) but if I recall correctly it wasn't updated for a time (not entirely sure about this). You might want to contact someone like Graf.
--- Quote from: patloonytoon on February 17, 2012, 02:02:00 am ---I would love to help out but it seems that people keep doubling up on the same item, gun, or armor. Once I can see what is still unfinished I can start.
--- End quote ---
Mostly we need animations and armors at the moment. Weapons are 99% done, items are not as high priority.
--- Quote from: patloonytoon on February 17, 2012, 02:02:00 am ---Also, is there a timeline for switching over to the 3d from the current sprites?
--- End quote ---
No, as Jlekc stated, it's done when it's done. We have a pretty free-form way of work - we tell people what we work on, work on it, show it to the public if it is good, scrap it if isn't. None of us are "hired" or something so that means anyone of us can magically disapear any moment (sadly) and the progress would be even slower.
Lizard:
--- Quote from: patloonytoon on February 17, 2012, 02:02:00 am ---Hey, I read through the last 148 pages and like where things are at. Is there a progress chart that includes everything that needs to get done? I would love to help out but it seems that people keep doubling up on the same item, gun, or armor. Once I can see what is still unfinished I can start. Also, is there a timeline for switching over to the 3d from the current sprites?
--- End quote ---
No timeline, it's done when it's done.
If you want to animate, (player animations seem almost(?) done(?) by Karpov)you can start to learn to rig, animate and convert to .x format, since noone knows what Karpov is doing atm. Make some new animations for brahmins, dogs, NPC people or:
If you want to model, make some Fallout critters, like centaurs(variations of them?), floaters, rats (yes, there are rats from Van Buren and THEY SUCK).
If you want to texture, the NPCs like slaves, peasants, farmers, hookers etc. need texturing.
LutherBlissett needs help with testing out his FragMotion tutorial, you can install it, follow the tutorial and post your feedback.
As long as it's not a mere talk, every help is appreciated.
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