264 vs 204 for the high-level weapon It's not the difference.It is just incomparable.In the red circle.IMO, gauss pistol and rifle demands some more then UVW mapping. Both them are wrong (the pistol is less wrong).
Yeah I saw the scope thing which shouldn't be there at least I can't see it in the frm picture anyway I tried to modify the model then I created the uv map and a quick test texture (Sadly I ended up with 500 faces so I think its a failure for a while)
Also I looked up the pulse pistol and created an uv map for it I quilly backed a normal map so I don't post an empty picture
Btw would you mind if I look into the hero model that is being used for animation I'm thinking about mixing it with the ones I posted.