...some very fucked up game mechanics compared to previous session?....."THIS IS NOT THE DIRECTION THE GAME SHOULD BE HEADING".....and other players feel like this session is a downgrade from previous session.
I agree with dope on these points. The game has seen a steady decline of players over the years. I used to be addicted to the point where I would do 16 hr fonline marathon runs, but now I get bored within 5 min of playing. Everything feels broken.
TC is fked. I remember crying a few sessions back about crappy TC system, but now I'd love to have any of the old TC systems back. Heck, a total removal of the TC system would be an improvment over the current system.
General PvP is fked. Everytime I go levelling or PvE farming, I gotta move my PvP chars along in case I run into somebody. If Im gonna go into unprotected towns I gotta be ready to send all my PvP chars to back up my trader chars or whatever Im doing. Sometimes it feels like the winner in any situation is the person able to summon the most alts, quantity over quality. Alting is promoted.
Blueprint hunting was actually my favorite new thing of this session, loved the skirmishes with SoT and others over the lockers early on. Now its just annoying and tedious.
I gotta say though, I am pleased with the new quests and progression in that area. Still havent done all, but really enjoyed the gunrunners mutiequest, the first 5 times anyways. Kinda boring now. The new perks also feels like a step in the right direction, but doesnt feel like its creating diversity among chars. All the good snipers for example is nearly identical.
The new mining system blows, either I can collect tons of ore in 1 run, or nada. Still have not used any of the advanced workbenches, no need to, plenty of ways to get equipment, which is a good thing.
Gonna end rant, possibly went off topic as well, had to get it out, miss my old fun fonline.