Other > Closed suggestions
Death
lanzbergis:
Now when dying we lose all our stuff and that is okay.
But when you are in a faction and you have like a screen full of miniguns you dont really care.
People also do not act then as they cared about their lives and they do lots of things they would not do or they would do differently.
My suggestion is to make a xp reduction upon death. for example from level 5 for dying some xp is removed and you can even fall into previous lvl.
lvl 5 would be -5% lvl 10 would be -10% lvl 21 would be -21% and so on for every lvl one percent of xp down.
Then these big battles would actually mean something. because the side who loses gets really weaker and so on.
Ofcourse you shouldnt lose xp when dying from suicide bomb in ncr or something. Also then if this was implemented you could gain xp from killing other players. This suggestion is just aproximate but I think if tweaked it could improve the gameplay.
UbiValkin:
It was suggested many times.
Answer: No.
Just search it on forum.
Getting XP for PK... obviously abuse.
--- Quote from: Izual on March 08, 2010, 06:41:51 pm ---Read the entire suggestion, it's not only about getting experience by killing other players (Which was already refused, yes).
--- End quote ---
About losing XP? I suggested this, and stay effect of cripple/poison/radiation too. Everything refused. And you can read why.
Izual:
--- Quote from: UbiValkin on March 08, 2010, 06:40:40 pm ---It was suggested many times.
Answer: No.
Just search it on forum.
Getting XP for PK... obviously abuse.
--- End quote ---
Read the entire suggestion, it's not only about getting experience by killing other players (Which was already refused, yes).
vedaras:
i would kill all in respawn places :D
UbiValkin:
http://fodev.net/forum/index.php?topic=1789.0
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