Other > Closed suggestions
BOS Faction, POWER ARMORS
kraskish:
--- Quote from: Roachor on May 06, 2010, 10:28:33 pm ---"You would never know if there are 10 PA in the game unless you check 10 caves."
could you elaborate on that?
--- End quote ---
Yes. My point is to make it a repeatable quest, making it an aim for PvE "raids".
1) 10 PA 10 caves visible on the map after acceptance of the quest.
2) The difficulty should be adjusted to attract a bigger group of people (6?). Obvious medic is obvious.
3) The group would need to get the quest like when buying a base (leader speaks)
4) 10 caves, as the PA's obtained in such way deterriorate FAST or disappear after 1 day of non-use and theres no global information on PAs worn by players at the moment. In this way it would not be sure that after reaching the end of the vault, cave w/e that there will be some reward.
5) The case should there or should there not be a PA at the end of the vault, cave should be solved by pinning/appointing 1 PA to particular cave, so if a particular PA is taken/used, in its cave there wont be a thing
I would also give a restriction to 2 PA's in a town (the 3rd, 4th, 5th would dissapear, 2 first remain) to prevent abuse in PvP gang fights :] (or as the Necromancer stressed they should be for the BOS, so based on karma I guess - but you can fight in a gang with good karma thats why Im against Necromancer suggestion and make it accessible for all)
Tomowolf:
Hmm about PA i agreed but there would be only 10 - 20 in all game and they can't be replaced. BTW there can be other armors not needed to pvp like Robes or hardened leather armor (with using fire gecko pelts) or rangers armor or other armors.
kraskish:
--- Quote from: Tomowolf on May 07, 2010, 07:30:31 am ---Hmm about PA i agreed but there would be only 10 - 20 in all game and they can't be replaced. BTW there can be other armors not needed to pvp like Robes or hardened leather armor (with using fire gecko pelts) or rangers armor or other armors.
--- End quote ---
Yes I agree, the key should be items that COULDNT BE REPAIRED, and it would be good if they were robes or maybe other armors changing your appearance if thats possible (e.g. like holy man has). The thing is not to introduce unbalance causing elements like some overpowered weapons for the use of gang fights.
Ulrek:
personally don't like this idea.
it makes 0% sense from a in character stand point, not to mention this "PA limit in towns" would be just out right crazy, it makes even less sense from the before mentioned stand point.
i am for some level of balence, but i think the flaw in this is that if there was information about power armor hidden that is so easy to get you can just take a quest from a guy, than the brotherhood of steel would have swarmed it long ago and looted it all.
basicly, if you want the power armor, make it a item given only to BoS members of high rank and good standing. and put safe guards in place to make sure it never is given away as a "gift" to their friends.
-Ulrek-
gordulan:
or we could add a perk called power armour training, of course this would be earned when you get a high rank in the brotherhod of steel, and you can only take out your power armour when you have that perk (1 PA per BOS member, and it has to be handed in for maintenance every week(real time, not ingame time, would be f*cking ridiculous...)), to get the power armour training you would have to obviously be a member of the BOS, and if a ranking system is introduced you'd only be given the training at the knight commander rank, but to rank up you'd need to do different missions, all from clearing raiders from a town to rediscovering some ancient tech, all the way to salvaging an alien starship power core.
Edit: I'm pretty much basing the ranking system on the midwestern one, since that is the most detailed one.
http://fallout.wikia.com/wiki/Brotherhood_of_Steel_ranks
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