Other > Closed suggestions
BOS Faction, POWER ARMORS
kraskish:
Ulrek & Gordulan - Everyone would be in BoS. Anyway, it would create some serious unbalance, just think what would BoS top 10 members do - lets say they're in 1 faction :D THEY WOULD OWN? My idea was implemented so as not to create unbalance.
EDIT: Gordulan - I like your idea, just the number of PAs (or just skin of it - with reduced resistances like CA) should be a marker for good BoS members. That would be nice. Anyway, what would be the limit? - fixed amount of PAs or above some karma lvl / raider kill per week?
Ulrek:
"@ Kraskish" the thing is, they're not allowed to "pwn" people, only people they're given a very good reason to kill, its not up to the random "oh hey, lets shoot that guy" whims of the player really.
second thing is, the whole "killing raiders" thing was a fallout tactics thing, think of this as if fallout tactics doesnt exist, as far as i know, the BoS in FOnline is based 100% off the one in fallout 1/2, meaning they didn't go out killing things and trying to get cave men wanna-bes for cannon fodder, they just shot them or told them to leave the area.
if anything, in the "lore" of the BoS, giving a big thing of micro cells to the head tech guy would probally get you a suit of power armor faster than getting mixed up with the waste land scum every day.
this being the point i am trying to stress all along, you're not allowed to "pwn" people, show it off, or other wise abuse the suit of power armor, so if you're getting blown up by people in power armor, you asked for it.
as for the power armor training thing, yes, i'd vote for that, not every monkey can wear a suit of highly powerful battle armor. not to mention even beable to use it fully and turn it on.
-Ulrek-
Tomowolf:
Anotehr Suggestion : You got 10 power armors in game that one got fuel for from 2 to 12 hours in real life . You can add to them 200 MCF to work it for 4 - 10 hours and when it is exploated it cannot be refueld and it have stats like metal armor mk1 or mk2 :)
gordulan:
As I said, being an initiate would pretty much send you out on excersize drills, more or less taking out a small base of raiders because they have some serious tech on their side, also some initiate task could be to kill a wanamingo/deathclaw for analysing it and such shit, maybe to be able to make further improvements to the armour the BOS has. With the 3D models the BOS crest could be displayed on the member's armour, as well as pyjamas, however, killing someone without a reason (ex of just kill: shit, that guy is carrying an LSW, the armoury could use one more of those) (ex of unjust kill "pwnage" : hey, that's a guy with a 10mm pistol, his ammo could be useful, i'll just blast him with my minigun, several times) would end up with you being demoted back to the squire rank, thus removing the perk, and the NPCs in the bunker telling you to put your PA in "The Box", in other words, you lose you PA FOREVER if you do dipshit stuff.
kraskish:
@ Tomowolf It would be highl exploitable by large factions
@ gordulan - I like the idea, except for the PA losing forever thing. How would the sytem differentiate the random killing from the PK defence? For the thing you mentioned we would need some better name colorising like bad karma - red nick, good - green but thats reserved for factions so ...
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version