Other > Closed suggestions
BOS Faction, POWER ARMORS
vedaras:
--- Quote from: Amrok on March 08, 2010, 03:55:58 pm ---@Vedaras:
You have a too simply idea of "balance" in my mind.
Following your mind would make FO like other standard game... with poor interest (if not any).
Balancing has to be considered at the whole game scale, not at the 1v1 one.
--- End quote ---
i am talking about balance that would make game interesting while playing in all npc factions not only in bos or any other. It has nothing to do about 1v1.
Amrok:
Sure,
the question is about "what interest".
If PA can be "directly" counter (cf. Gauss) where is the interest ?
But having a limited "overpowered" force can be a great interest for the game dynamic... (above the owner one)
GM can maybe use this as a tool to generate some "events/dynamic quest" in this world, by the BOS order idea.
(Or later as a game mechanic)
[Notes that is not limited at BOS, and can be extend to other NPC factions]
Other factions can have other type of advantage.
Asymetric dont equal unbalanced.
As said in the original idea, they would be only a few PA ingame (I like the idea to have PA linked to mission used).
So the PA owners could be overnumbered by raider forces.
About exploit limitation,
maybe somethings that can be nice :
- PA can only be repaired by a npc at BOS base.
[to prevent PA capture]
- PA requiered regular maintenance with special item (remember the oil in the White Knight encounter ?)
[to prevent "free/personal" PA travel]
vedaras:
First of all i dont think there will be much bos vs raiders encounters since bigger part of people sticks with human factions not npc. And even if raider with gauss rifle could meet bos member with pa and minigun, wouldnt it be fun to see them fight? Would it be more fun to see lets say raider with his reward fuckin sniper rifle doing 4 damage with aimed hit to head? And about what raider outnumbering you are talking? All people resign from raiders not join them, because there are too many disadvantages being them, and that is not the reason to make them even in worse condition comparing them to other npc factions.
Amrok:
"Fun" is very subjectiv.
I think that "interest to play" is a better value for a game purpose.
Nobody stay in the raider faction actually.
For sure, there is any current interest to do. And thats near the same for all NPC faction...
Thats why we discuss here about some changes, isnt it ?
That said, I didnt reduce raiders to the NPC faction in my previous post.
vedaras:
--- Quote from: Amrok on March 08, 2010, 05:03:50 pm ---"Fun" is very subjectiv.
I think that "interest to play" is a better value for a game purpose.
Nobody stay in the raider faction actually.
For sure, there is any current interest to do. And thats near the same for all NPC faction...
Thats why we discuss here about some changes, isnt it ?
That said, I didnt reduce raiders to the NPC faction in my previous post.
--- End quote ---
i consider fun when you have same chances to be successful in different playing style, that means balance :>
Well vault city has medical terminal for example, towns love you and vc caravans with vc patrols defend you. So being in vc is good.
Now in raiders, everyone hates you and attack you, you can only craft bullets of weapons noone use, and now we even have a bug where khan raiders attack you in ecounters and if you attack them back you lose karma with them. And you want to make these differences between factions even bigger, do you think of that as fun? You are discussing about changes that would make things worse not better. I agree that you can get reward for being high ranked member (but i do not agree with 10 power armor limit, that is non-sense, everyone should have same ability to get that reward, not those who start playing earlier or plays more hours per day), but that reward system should be as much balanced as possible and if some factions will get bigger advantages than others, then these factions should be enclave and raiders not vc and bos since last 2 factions condition is worse ( still i think these advantages should be as even as possible).
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