FOnline Development > 3D Development

Clothes and armor making - the beginning

<< < (13/14) > >>

Lizard:
You know...? I haven't checked yet the new Blender 2.63. Let's see...
...
My God! All the weekly Fragmotion activations are being paid off!

https://rapidshare.com/files/356315417/supermut.x

Jotisz, Luther, guys, you gotta check it out! Guess what did just worked?  ;D

Luther Blissett:
Ha! I was just testing the same thing! Still having some scaling issues though :)



I'll try yours in game :)

[edit] Also tiny. Should be fixable with "transform>transform options> scale>this frame only>a number which I've yet to find". Also, as we know already that we can definitely get models from Fragmotion into the game, then this looks like a victory :D *digital high-fives all round*

[edit2] I think the number is somewhere between 170 and 240, depending on the relative size of the Supermutant compared to the normal human. We can fine tune it later, but that should work for testing.

NastyKhan:
Yeah!! Hurray! Good job! Rock on! :)

So.. um.. what exactly we're celebrating btw?

LagMaster:
for having a rigged up super mutant  ready for testing

also i thing we shoud move the messages to the right topic

NastyKhan:
Ow.. That's great :)

And yeah - i think the topic can be closed (note that it's me who started it). I think i learned enough to begin making clothes and armors for Hero Model.. and Mutant since now :)

Thanks everyone, for helping.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version