FOnline Development > 3D Development
Clothes and armor making - the beginning
Lizard:
You can use in Photoshop a clone stamp tool, the button looks like a stamp, you then select the texture you desire to paint with Alt+click and start painting with the copy of this area as a brush. For example, you can select leather as source and paint with leather image over the UV, instead of copypasting and erasing the leather.
NastyKhan:
Oh, now i get it :) Yeah i'm using this sometimes.
What about dwarf? Is ok now?
Lizard:
Yea, that's cool. Try make the hunched peasant in green pullover using separate UVs. I think i'm gonna make a doctor suit.
NastyKhan:
If you're talkin about Killian - yeah i'm thinking about that char. Texture for pants and shirt. Models for hat and vest.
Beside that i want to make some clothes for muties.
Edit:
Oh.. i see you meant the bald dude. He fits better to your description. Well at this moment i'm not planning to work on him but.. probably soon will do.
NastyKhan:
I made new texture for mutant. Might be useful.
http://screenshooter.net/0805776/rcwiqqg
http://screenshooter.net/0805776/elqvfce
http://screenshooter.net/0805776/fwsurls "sup dewds"
at Hero model: http://screenshooter.net/0805776/tcueuxt
i'm also working on the mesh itself, to make it look a little better. No changes in UV will be made though.
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