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Author Topic: some insight on upcoming changes (balance and more..)  (Read 7150 times)

Gatling

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Re: some insight on upcoming changes (balance and more..)
« Reply #15 on: March 09, 2010, 12:39:50 am »

It's a little lolzy, how much emphasis is put on brof.  Without it, I didn't seem to see any lessening of the killing that BG does...
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Re: some insight on upcoming changes (balance and more..)
« Reply #16 on: March 09, 2010, 08:40:13 pm »

funny alot of offtopic and no response ... it either means no changes are coming regarding the balance or so many that they dont want to hear rage ahead of time ><
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Solar

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Re: some insight on upcoming changes (balance and more..)
« Reply #17 on: March 09, 2010, 09:13:57 pm »

Or that we will announce changes when we want, not when you make a thread about it :P
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: some insight on upcoming changes (balance and more..)
« Reply #18 on: March 09, 2010, 10:14:40 pm »

Or that we will announce changes when we want, not when you make a thread about it :P
the fact about lack of will to share the info is known - i just guessed the reason behind it.
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Solar

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Re: some insight on upcoming changes (balance and more..)
« Reply #19 on: March 09, 2010, 10:47:53 pm »

Mostly because we don't have time to sit and type it out and give our reasons and then respond to the endless questions. We will get it finished, wipe and then everyone can see whats changed.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

Alvarez

  • Forget the past, go outside and have a blast
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Re: some insight on upcoming changes (balance and more..)
« Reply #20 on: March 09, 2010, 11:05:03 pm »

Mostly because we don't have time to sit and type it out and give our reasons and then respond to the endless questions. We will get it finished, wipe and then everyone can see whats changed.

Well, let's get surprised. You did well so far.
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Re: some insight on upcoming changes (balance and more..)
« Reply #21 on: March 10, 2010, 03:53:12 am »

It's a little lolzy, how much emphasis is put on brof.  Without it, I didn't seem to see any lessening of the killing that BG does...

because it does more for sg users.
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Lordus

  • So long and THANKS for all the fish!
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Re: some insight on upcoming changes (balance and more..)
« Reply #22 on: March 10, 2010, 10:26:40 am »

What is the difference between Perk and Trait. Perk gives you advantage, trait gives you advantage and disadvantage. Fast shot trait gives only advantage to BG build. So it is perk for them. I hope that devs will change this trait and the effect will be only on the guns which can use aim mode of fire.
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So long and THANKS for all the fish!

Solar

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Re: some insight on upcoming changes (balance and more..)
« Reply #23 on: March 10, 2010, 01:38:16 pm »

What is the difference between Perk and Trait. Perk gives you advantage, trait gives you advantage and disadvantage. Fast shot trait gives only advantage to BG build. So it is perk for them. I hope that devs will change this trait and the effect will be only on the guns which can use aim mode of fire.

Indeed, this is my thinking too.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

gordulan

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Re: some insight on upcoming changes (balance and more..)
« Reply #24 on: March 10, 2010, 04:33:58 pm »

too true
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Re: some insight on upcoming changes (balance and more..)
« Reply #25 on: March 13, 2010, 03:37:45 am »

What is the difference between Perk and Trait. Perk gives you advantage, trait gives you advantage and disadvantage. Fast shot trait gives only advantage to BG build. So it is perk for them. I hope that devs will change this trait and the effect will be only on the guns which can use aim mode of fire.

It helps everyone and that's how it should stay, sg can burst too you know.
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Re: some insight on upcoming changes (balance and more..)
« Reply #26 on: March 13, 2010, 07:55:12 am »

But "Fast Shot" trait can affect only single shots. So if pistol need 4 AP for single and 5 AP for burst, with this trait it'll be 3 AP for single and again 5 AP for burst. So "Bonus Rate of Fire"+"Fast Shot" on 15th level won't make 5 AP miniguns bursts. The only Big gun which will be affected by "Fast Shot" is Rocketlauncher.
Also developers can add Bozar to big guns, but it'll make single shot for 7 AP (9 AP eye-shot), so it'll be heavy sniper rifle. So, again, some Big Guns users can play without this trait.



Can't aim a rocket launcher either.
Yea, I know, but it's the only single shoting BG.
« Last Edit: March 14, 2010, 02:25:06 pm by UbiValkin »
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Changed nickname. This acc not in use anymore. Please, devs/mods/gms/ whoever, you can delete it.

Solar

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Re: some insight on upcoming changes (balance and more..)
« Reply #27 on: March 13, 2010, 11:20:38 am »

Quote
The only Big gun which will be affected by "Fast Shot" is Rocketlauncher.

Can't aim a rocket launcher either.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: some insight on upcoming changes (balance and more..)
« Reply #28 on: March 13, 2010, 07:33:26 pm »

I dont really understand this thread at all.When did you guys start playing here?Fast shot and BROF always worked together until the last wipe when something went wrong.It wasn't the end of the world and it didnt create this huge gap between players.Someone with a minigun is going to be able to kill you now even without the perk but with it alot of other players will have a better chance.I preffer small guns and really love being able to burst as many times as possible with my smg.
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Re: some insight on upcoming changes (balance and more..)
« Reply #29 on: March 14, 2010, 11:28:50 pm »

I would LOVE to see the changelog before the actual update so i could know wether i need to remake a char or smth early enough.

A patch notes section in the forums would be good yeah
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