fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 23, 2024, 01:23:19 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 ... 3 4 [5] 6

Author Topic: server will be empty  (Read 9613 times)

Re: server will be empty
« Reply #60 on: April 18, 2012, 02:21:29 am »

I strongly agree with everything serious clown said. This server does have 2 different kinds of players. That the devs only acknowledge one of these remainds a mystery though. anyway, as a matter of fact, almost every change regarding the pvp system does not affect the pve players in any f***ing way so why do we even have to discuss this any further?

serious clown

  • 2238 Serious business.
  • Offline
Re: server will be empty
« Reply #61 on: April 18, 2012, 02:31:59 am »

I strongly agree with everything serious clown said. This server does have 2 different kinds of players. That the devs only acknowledge one of these remainds a mystery though. anyway, as a matter of fact, almost every change regarding the pvp system does not affect the pve players in any f***ing way so why do we even have to discuss this any further?

Well if a pvp faction caputures a town and doesn't shoot everybody on sight and let people chat and hang out in towns it does affect them. I think unguarded towns guarded by a faction who wants to make it a fun place to hang out affects this greatly. PvE players can do quests safely, the guy who wants to roleplay as a hobo with a shot gun can come in write funny roleplay chat. And the faction holding the town can kill all the trolls who want to go in spray people for lols. It was just better last session for pvp and pve players in reguards to making roleplay projects. And sure if the big uber pvp faction comes in kills all militia takes the town shoots all the roleplays on sight at least there was a chance to get it back easily and rebuild the project in less than an hour as opposed to a week of toilet camping and 1 influence point troll wars.
Logged
Re: server will be empty
« Reply #62 on: April 18, 2012, 06:33:19 am »

Always the same old arguements.

Roleplaying wild west hobos with blue suit and shotguns is fine but the entire game doesn't need to be revovled around that. If you want to fight with low tier gear gimp your character for roleplay purposes there isn't anything limiting that. But there is 2 games and 2 types of players, there are those who enjoy doing quests who like to like to do pve and become super rich makes lots of caps, craft etc. Then there is the pvp community which doesn't really roleplay and more so like discussing power builds and testing out their pvp theories at hinkly and in a pvp fight. Also many pvp see leveling crafting and farming as an obstacle of what they really want to do, fight agiasnt other players with power builds.

Fix town control where there is rotating factions and the town and militia isn't taken in 1 minute or less when 2 factions have 500 influence then there can be more roleplay in towns with factions who like to guard towns for these purposes. It would be a more lively game if people didn't have to afk camp for a week to take a town from another faction, which is why the old TC system was better it allowed for factions to rotate and take the towns easily if they were lost. Sure the militia was annoying in pvp purposes but it allowed for factions who liked to make roleplay towns to keep them easily for a good day or so, and then if they lost it it was easily taken back. Now its just some stupid 1 influence point troll game if anybody competes for a town once they have max influence. That is the issue, its not an issue of the entire game should be roleplaying as hobos with a shotgun.
I wouldn't say there's only two types of players. I love to PVP, and if I run across someone I don't know who isn't a newbie or ally, I will almost always fight them. But I've recently been making forays into trading, and it's fun to make alot of caps and get good deals and save for stuff.

Crafting and farming are not obstacles, they're tools to help get farther in the game.
Logged
Knowledge is the key to the mind which is a mysterious doorway through a long dark hallway

serious clown

  • 2238 Serious business.
  • Offline
Re: server will be empty
« Reply #63 on: April 18, 2012, 06:38:08 am »

Well everybody is differnt but there are some who just like to play this for pvp and don't like leveling or crafting.
Logged

JovankaB

  • Guest
Re: server will be empty
« Reply #64 on: April 18, 2012, 07:40:40 am »

Well everybody is differnt but there are some who just like to play this for pvp and don't like leveling or crafting.

This game always had leveling and crafting. Maybe they should try http://fodev.net/forum/index.php/topic,19287.0.html
Logged

serious clown

  • 2238 Serious business.
  • Offline
Re: server will be empty
« Reply #65 on: April 18, 2012, 07:43:33 am »

Yeah, that server has been off for a while now.
Logged
Re: server will be empty
« Reply #66 on: April 18, 2012, 07:48:21 am »

This game always had leveling and crafting. Maybe they should try http://fodev.net/forum/index.php/topic,19287.0.html
The big PVP factions are never going to try that. Want to know why? Because in that game, they have no way to rise above, take advantage of, and exploit others. In this game, they have the smaller and/or weaker players and factions to feed off of and gain stuff from, and no one can complete against them. Why would they be interested in a mindless deathmatch game?

 Unless they're all banned, SoT, CS, and the like are here for good and there's nothing we can do about it.
Logged
Knowledge is the key to the mind which is a mysterious doorway through a long dark hallway

serious clown

  • 2238 Serious business.
  • Offline
Re: server will be empty
« Reply #67 on: April 18, 2012, 07:52:47 am »

The big PVP factions are never going to try that. Want to know why? Because in that game, they have no way to rise above, take advantage of, and exploit others. In this game, they have the smaller and/or weaker players and factions to feed off of and gain stuff from, and no one can complete against them. Why would they be interested in a mindless deathmatch game?

 Unless they're all banned, SoT, CS, and the like are here for good and there's nothing we can do about it.

Actually it is prime alot of SoT, CS, and hawks played that game. And of course BBS as some of their members made the server.
Logged
Re: server will be empty
« Reply #68 on: April 18, 2012, 07:56:35 am »

Actually it is prime alot of SoT, CS, and hawks played that game. And of course BBS as some of their members made the server.
Maybe so, but I doubt they're going to give up everything they have in this game and switch to a game where nothing can really be lost.
Logged
Knowledge is the key to the mind which is a mysterious doorway through a long dark hallway
Re: server will be empty
« Reply #69 on: April 18, 2012, 07:57:32 am »

Server has more than 700 squares. Counting usual online 50-200 people (but 70% of them are PvP in towns/hincley, trading with their alts, mining or crafting so it will be not more than 20-50pple, that can PK you now.... ) we have 1player/more,than 20 squares. But. Much of other players are lvluping on molerats/centaurus, farm unity and VC patrools or other....so i think it will be not much then 1player/more,than 50 squares. Its real westeland, and it is necessary to be very successful noob to get PKed on this server!! ;D ;D
Logged
Fonline2!

Killer Rabbit

  • Guest
Re: server will be empty
« Reply #70 on: April 18, 2012, 09:44:20 am »

The big PVP factions are never going to try that. Want to know why? Because in that game, they have no way to rise above, take advantage of, and exploit others. In this game, they have the smaller and/or weaker players and factions to feed off of and gain stuff from
 Unless they're all banned, SoT, CS, and the like are here for good and there's nothing we can do about it.

if i get it right you think big pvp gangs are feeding on weakers players? :D man right now on the battlefield stay CS, SOT, BBS. Non of them are loot-oriented. Sure looting weapons amo and drugs is funny but it is not a point of pvp. Yesterday we fought with sot+mutants militia in bh and we won 3times but last 2 fights we lost. I looted from sot 1gauss and 2avengers but we lost in next 2 battles lot of stuff. And i dont see havks or coa with avengers, gatlings, lsw, gausses in pvp
Logged
Re: server will be empty
« Reply #71 on: April 18, 2012, 09:56:39 am »

The fact is many players have quit because have been killed and raped many times from other players in towns. i was almost to leave too.

If the game continues like that, the only games will stay on server will be the "killers"

I believe some thinks must change. to find the wastelander on desert and kill him has a logic.. becuse there is no other people there. but in cities must be a karma penalty for killing.

i really don’t care for the time i have lost to figure out the rules, and assholes. but i want many players on game for fun.


PKing is not the main reason behind so many players leaving. Everyone that I know who is no longer playing or just not playing as much does so because the game got very lame. This is mainly due to; the crafting system/TC/blue prints/ in general things being nerfed, incomplete or just not working.


Logged

Hects Hakal

  • The Sarmatians
  • Offline
Re: server will be empty
« Reply #72 on: April 18, 2012, 11:23:15 am »

The end is near
Logged
Re: server will be empty
« Reply #73 on: April 22, 2012, 03:20:58 am »

This game was more fun when it was blatantly broken, and anarchic in a fresh and silly way- not just pk/thieving/etc.

Suggestions: (yes I know wrong thread, but it links to current conversation)

Open bases to being found after they have been around a while and/or have high level members.
(Need a way to keep the level count from being gamed by adding filler alts.)

T R A C K I N G.

Make towns rebel if left alone too long, and militia have loyalty like mercenaries.

Also- caught thieves are kicked from NPC factions.



Logged
I wish there were bags, backpacks, etc. in Fonline.
Re: server will be empty
« Reply #74 on: April 22, 2012, 03:26:08 am »

Open bases to being found after they have been around a while and/or have high level members.
Hmmm... what about loners or small factions who don't have a high active member count or the funds to supply merc guards? While it'd be nice to find a base and raid it, the smaller groups and lone players will suffer.

Make towns rebel if left alone too long, and militia have loyalty like mercenaries.
Sounds like a good idea, but how often are towns left alone?

Also- caught thieves are kicked from NPC factions.
Depends on the faction i guess...
Logged
Pages: 1 ... 3 4 [5] 6
 

Page created in 0.078 seconds with 27 queries.