fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 25, 2024, 03:27:54 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 [3]

Author Topic: Why to be good and report bad things  (Read 4144 times)

Tomowolf

  • Cute Kittens and stuff.
  • Offline
Re: Why to be good and report bad things
« Reply #30 on: April 14, 2012, 11:38:50 am »

No, because i quote a moron in this post. Oh pardon, a brownnosing moron. Try harder, you will perhaps get a stamp of approval and a sub-GM title.
Man I never licked ass of a GM, nor Dev, I feel about them as a normal people which are testing/developing or playing this game for lulz, but then someone like you always tell dat I am brownnoser , derp, thats cool, but you just critically missed.
The main thing is that I thought Beta will stay for 2 years max, but then I saw lisac's post, and changed my mind after that.
Now I know that It won't be finished due to big ambitions and slow but steady work, but still there are many engine bugs, or normal exploits, that can allow players to get most stuff easily, and thats why it won't be finished enough.
Sorry for my posts before, but again, after I read the lisac's post my mind changed in 180 degree.
Logged
h

Haraldx

  • This forum... The memories... The history...
  • Offline
Re: Why to be good and report bad things
« Reply #31 on: April 14, 2012, 12:00:23 pm »

I find this cookie giving a little too ridiculous. I as a beta tester (after all, that's what I'm here for anyway) report bugs and generally play/test the game to later just receive the full game. It doesn't matter what items I get in the beta sessions of the game because at the end of the session these items will disapear anyway. The reward I want to get for being a good beta tester is receiving a full, bug-free, playable and an enjoyable game. I do not want to gain an advantage over other players by gaining in-game bonuses, as it may also prevent me from testing the game further - I have what I want, why should I care to play the game it is supposed to be played? Ofcourse, some people STILL don't understand this is an open beta test and if not rewarded go raging "Devs stupid, I do stuff, they do nothing, I get nothing" etc. etc. which forces the developers and game masters to reward players with silly stuff or risk with the game and development team gaining a bad reputation and eventually meaning the game will die off.
Logged
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

JovankaB

  • Guest
Re: Why to be good and report bad things
« Reply #32 on: April 14, 2012, 01:05:49 pm »

I find this cookie giving a little too ridiculous.

I don't give cookies for bugs, I give cookies for unknown exploits. In the game the value of the exploits far exceeds the value of the cookies. The amount I give is not any real bonus. It's not a "payment", it's just my way to say "thanks" for giving information about them.

If you don't want them, you can always reject my cookies :'(
« Last Edit: April 14, 2012, 01:17:16 pm by JovankaB »
Logged
Re: Why to be good and report bad things
« Reply #33 on: April 14, 2012, 05:50:25 pm »

Man I never licked ass of a GM, nor Dev, I feel about them as a normal people which are testing/developing or playing this game for lulz, but then someone like you always tell dat I am brownnoser , derp, thats cool, but you just critically missed.
The main thing is that I thought Beta will stay for 2 years max, but then I saw lisac's post, and changed my mind after that.
Now I know that It won't be finished due to big ambitions and slow but steady work, but still there are many engine bugs, or normal exploits, that can allow players to get most stuff easily, and thats why it won't be finished enough.
Sorry for my posts before, but again, after I read the lisac's post my mind changed in 180 degree.

Okay, i also overreacted - but i don't like when people start insulting me out of nowhere. I still think that exploits are a gift to those who found them as long as they aren't hurting anyone and that's my opinion.
As i know that this opinion is opposed by developers, supporting this opinion in public by insulting me, i see it as a act of adulation. "Look at me, i oppose a exploiter and call him a idiot, i'm so law-abiding player!" that's how it sounded.

So i also apologise for calling you a brownnosing moron. I guess you're also right about eternal beta. But exploits tend to get fixed immediately, rather than broken features (like the broken private mine) and that angers me as a player. I admit to being selfish in this case.

JovankaB, cookies are a nice sign of gratitude. :) Shame that i'll never get to taste them, because i'm such a baddie.
Logged

wladimiiir

  • Rotator
  • Independent FOnline developer
  • Offline
Re: Why to be good and report bad things
« Reply #34 on: April 14, 2012, 06:25:55 pm »

Do you really think that this game will have a full version?
There are many open source applications in real world that are still beta, even if they are ready to be a full release.
The thing behind the "beta" is just to have back door in case some bug will arise, or you will loose some stuff or something. In this case developers can just say "Well, this is still beta" and they dont have to rush to fix the problem ;D
Pages: 1 2 [3]
 

Page created in 0.034 seconds with 22 queries.