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Author Topic: Why to be good and report bad things  (Read 3986 times)

Re: Why to be good and report bad things
« Reply #15 on: April 09, 2012, 05:35:59 pm »

Every time I see CBT i think he's referring to this http://en.wikipedia.org/wiki/Cock_and_ball_torture_%28sexual_practice%29
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Perteks

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Re: Why to be good and report bad things
« Reply #16 on: April 09, 2012, 08:06:23 pm »

Hects Hackal next time report that type of things on PM to devs
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Johnny Nuclear

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Re: Why to be good and report bad things
« Reply #17 on: April 09, 2012, 08:24:02 pm »

Hects Hackal next time report that type of things on PM to devs
agreed.

Still, you did right thing.
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BenKain

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Re: Why to be good and report bad things
« Reply #18 on: April 09, 2012, 08:26:18 pm »

Hects Hackal next time report that type of things on PM to devs

I disagree, next time post it in the bug reports section, but defiantly post it on the forums. Making this sort of thing general knowledge encourages the devs to fix a game-breaking problem immediately.
Kudos again for being an honest player and a beta tester in more than just name! 
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Sarakin

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Re: Why to be good and report bad things
« Reply #19 on: April 09, 2012, 08:27:11 pm »

There are several problems as I see them. First, most of bugs or exploits were reported in CBT, sadly, they were ignored or underestimated. Secondly, even now, when you report some serious bugs, they are not immediately fixed and thus, testers feel overlooked (why to report anything, when theres no response ?). Lastly, devs have their own vision of game and tend to follow it rather than listen to players. That leads to several bad game designs that most of players are trying to overcome by any means.

Mentality of players is the same as in every MMO game. If player can use something to his own advantage (and wont be punished when devs find out), he will. Sadly, there are lot of opportunities here, in FOnline.
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Re: Why to be good and report bad things
« Reply #20 on: April 09, 2012, 08:29:38 pm »

There are several problems as I see them. First, most of bugs or exploits were reported in CBT, sadly, they were ignored or underestimated. Secondly, even now, when you report some serious bugs, they are not immediately fixed and thus, testers feel overlooked (why to report anything, when theres no response ?). Lastly, devs have their own vision of game and tend to follow it rather than listen to players. That leads to several bad game designs that most of players are trying to overcome by any means.

Mentality of players is the same as in every MMO game. If player can use something to his own advantage (and wont be punished when devs find out), he will. Sadly, there are lot of opportunities here, in FOnline.

Exactly
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Hects Hakal

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Re: Why to be good and report bad things
« Reply #21 on: April 10, 2012, 04:04:29 pm »

Guys i must say that i agree to most of the things that i have read here. And yes that bug could make me...well demigod but i want this game to thrive and this helped some or other way-i didnt do it for cookies (but it is a nice reward :3 ) i did it because its how i do things-and please try to do the same :)
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Re: Why to be good and report bad things
« Reply #22 on: April 11, 2012, 02:04:09 am »

Mods take expressions like "want a cookie?" too seriously  :P
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Re: Why to be good and report bad things
« Reply #23 on: April 11, 2012, 02:27:18 am »

There are several problems as I see them. First, most of bugs or exploits were reported in CBT, sadly, they were ignored or underestimated. Secondly, even now, when you report some serious bugs, they are not immediately fixed and thus, testers feel overlooked (why to report anything, when theres no response ?). Lastly, devs have their own vision of game and tend to follow it rather than listen to players. That leads to several bad game designs that most of players are trying to overcome by any means.

Mentality of players is the same as in every MMO game. If player can use something to his own advantage (and wont be punished when devs find out), he will. Sadly, there are lot of opportunities here, in FOnline.
No its taking the Dev mentality, just report it "soon" huehuehue
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Re: Why to be good and report bad things
« Reply #24 on: April 11, 2012, 02:51:22 am »

I think it's funny that Rat is talking about testing and not playing, mostly because his favorite pass time was bombing merchants and causing people grief in NCR.  That part of the game has been tested, over and over already.  But in any case there are people who play the game while testing it, and they always get rolled by the people who are only playing it.  The ones who need to have the constant feeling of being better and stronger than everyone else, which this game provides on an extremely broken scale. 

The only reward I feel really is a good one, is when a bug is reported and at least one Dev actually posts in the thread so you know they actually read it.  Makes ya feel all warm and fuzzy knowing it may someday get fixed.  Cause when there isn't a post it feels kinda like your input was worthless and it isn't gonna matter.  (There is at least 2 threads about spear wielding tribals locking up in combat, that has been an issue since LAST session, and is still a bug in this one)

I'm glad though that at least ya got something, now give me ur kookies!!!
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Re: Why to be good and report bad things
« Reply #25 on: April 11, 2012, 03:01:59 am »

I think it's funny that Rat is talking about testing and not playing, mostly because his favorite pass time was bombing merchants and causing people grief in NCR.
Exactly, I really miss Sha Enin and locking him in BoS bunker and then see Surf or someone trying to find him, and then stand on Sha Enin's original hex and see GM's reaction on "Why the hell Sha Enin won't return??", because it's fun to troll GMs, but:
1) It doesn't mean I'm doing it everyday, for today I even can't remember when I trolled in-game last time...
2) When you need to remove exploit, you first need to find it, to find it, you must... try it? And if it's fun, of course repeat it until they fix it, and only then find another one. Each time I did some abusing, I reported it and in most cases made suggestions to how remove problem / improve something related to it, and I consider myself beta-tester more than player.
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Re: Why to be good and report bad things
« Reply #26 on: April 11, 2012, 08:16:46 am »

People are just bored.

Finding bugs/sploits is pretty much the only fun thing except for griefing.
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Re: Why to be good and report bad things
« Reply #27 on: April 13, 2012, 06:02:35 pm »

One just punish himself for reporting a exploit.

I wouldn't report if i ever found one. And you know why? You get nothing in return.

"may i keep this caps, please? Just this one time"
"no"
-you've been hit by 999999 hitpoints and were killed.
« Last Edit: April 13, 2012, 06:10:47 pm by Horatio »
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Tomowolf

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Re: Why to be good and report bad things
« Reply #28 on: April 13, 2012, 06:09:41 pm »

One just punish himself for reporting a exploit.

I wouldn't report if i ever found one. And you know why?
Because you're idiot and play unfinished game.
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h
Re: Why to be good and report bad things
« Reply #29 on: April 13, 2012, 06:11:36 pm »

Because you're idiot and play unfinished game.

No, because i quote a moron in this post. Oh pardon, a brownnosing moron. Try harder, you will perhaps get a stamp of approval and a sub-GM title.
« Last Edit: April 13, 2012, 06:15:24 pm by Horatio »
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