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Author Topic: PvP, even new reno is taken too seriously (Fast relog issues)  (Read 5355 times)

Michaelh139

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Fun, right after deaths they ALL relog and instantly jump in. 

I counted about 10+ alts.  And I still killed them all, however, I was one man, and they were many and they kept coming back.  Couldn't even loot half the shit without getting 1hexed by sneak burster.

Admittedly, I had my own alt on worldmap, but it was one bloody alt and I only used after I had been killed by another alt  ::).  People know my hate about the timer being removed this season.  This is why. 

Of course, I understand people hate merc/slave.  But seriously, these guys couldn't handle 3 sledge mercs and 3 homestead with grease and 1 with 10mm pistol I think I deserve that loot instead of shit-spam, and I was acting alone, it was clearly a fair fight in the beginning  ;).  These guys didn't even lose anything worthwhile.  Pathetic to be taken so seriously.

Devs.  Please add log timer back in.  please oh please please please, TC is broken but that will take some work, it surely is not such a problem to add relog back into game ;D.

Shame I didn't get more screens....
« Last Edit: April 03, 2012, 04:12:15 am by Michaelh139 »
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Marko

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Re: PvP, even new reno is taken too seriously
« Reply #1 on: April 03, 2012, 03:16:35 am »

Mich, talk more about this, please. I love Fast Relog. It's how i do blueprint hunting solo. It's also my only chance at distributing justice to PKs when i mine.

So clear this up for me: you fought solo against multiple enemies in Reno and you beat them! Awesome! Then they used FR to try again and you beat them again! Ding-dang fantastic! That's how legends are made, man! I don't see why you would not like this.
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BenKain

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Re: PvP, even new reno is taken too seriously
« Reply #2 on: April 03, 2012, 03:23:56 am »

Maybe from a losers standpoint it would seem more.... unregulated.
There have been multiple times were I enter New Reno with my little cadre of mercs, there to just do some trading and move on.
Someone shows up and invariably starts shooting. My mercs take him down with a good fight, I should be able to back to trading in relative peace. Oh nooo no no.
Now here is another guy, with just a fraction of a difference in name, coming back at me. I kill him to. Rinse and repeat until all my mercs are dead and so am I.

Fast-relog needs to be nerfed. It would begin balancing PvP back were it is supposed to be, and keep the so called "Enclave Looters" doing something that doesn't damage the integrity of the game. 
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Michaelh139

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Re: PvP, even new reno is taken too seriously
« Reply #3 on: April 03, 2012, 03:25:50 am »

Believe me the fight was fun and all.  Especially since it was my first real semi-hardcore pvp this era.  Otherwise I was only spectating the shit.

It's just, winning at PVP, is to end up with some reward.  I would have gained this said-reward, if the relog timer was not removed.  (unless of course they cheated anyways and dual logged or smth  ::))  Thus pvp in itself is a broken feature now.

I am just using this event to strengthen my campaign to re-instate fast relog.

And to point even more out, fast relog DOES NOT help with task as you mention, to make the game easier.  It actually causes MORE grinding, because you must level even MORE ALTS to pvp effectively, and at the same time, you need even more ALTS and MORE RESOURCES, MORE SHIT TO PVP WITH, in order to supply these extra alts.

Devs did not foreshadow these un-intended consequences it would seem.  And thus I am bringing them to light, and hope they consider it...
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Marko

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Re: PvP, even new reno is taken too seriously (Fast relog issues)
« Reply #4 on: April 03, 2012, 03:40:10 am »

Will you guys visit my Mumble channel and talk about this more? You see, based on how awesome is your success in that Reno battle, i would have assumed you'd be saying it like this instead:

"Haha! I love Fast Relog! I just beat some guys in Reno and they tried coming back to kill me and i beat them again! Haha i love it! Fast Relog makes it obvious who is the winner if i can keep beating their waves! Fast Relog for the win!"

See what i mean? Two ways to look at this.

FR has allowed me to quickly get my fighter back to where my miner was working and take down the PK who murdered him. Without FR, i cannot usually find him because he has too much time to escape. And when i hunt BP solo, i use 4 guys, each with radios. I hunt with fighter and signal the other guys when ready. The Lockpick 300 guy picks lockers with the highest skill and my traps guy disables traps with the highest skill. The doctor heals the traps guy if necessary and the fighter puts down the hostiles with the awesome skill of a fighter.

Without FR, i see no way to do this solo with such high skill. Using one guy to do it all means far less aptitude per skill.
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codave

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Re: PvP, even new reno is taken too seriously (Fast relog issues)
« Reply #5 on: April 03, 2012, 03:44:07 am »

The timer didn't stop fast relog last age, and it certainly won't stop it this age if it's reinstated.  People will do it, period.  Even when dual logging and fast relog was against the rules for any reason, it still happened on a regular basis.

Honestly, as cheap and pathetic as using fast relog in PvP may be, that's their problem.  If there was a way to stop people from doing it, I would support it.  The only problem is, it cannot be stopped.  Not with a timer, not with GM's, not with bans.  It is unpossible to keep it from happening.

Now, I can tell you what reinstating the timer WOULD do.  It would put the screws to people like Marko, who aren't using it for PvP.  It would barely affect the people who are pathetically relying on fast relog right now.  They'll still do it.

tl:dr - Reinstatement of relog timer fucks over everyone but those who are abusing it.
Re: PvP, even new reno is taken too seriously
« Reply #6 on: April 03, 2012, 03:53:45 am »

People know my hate about the timer being removed this season.  This is why. 

It's pointless to discuss anything about current situation. There is only one good reason why ! It seems that developers just gives zero percent fuck about all this , they implemented a feature and i think that they think it's good and that's why haven't even given a slice of their opinion ( because they make their own game , we don't tell them what to do ) and where they stand about this. It's not like discussions about SD , where solar is an active developer participating in discussions and much rainbows like that where happy land exists. When it's time to talk about no timer on reloging , it's like dead on silence.

Personally i have thought and talked so much about this crap , that it makes me go marbles.

Cookies and pie , understand ?

The timer didn't stop fast relog last age, and it certainly won't stop it this age if it's reinstated.  People will do it, period.

See this is another reason. I have told this like a million times that it's irrelevant to say in general that " people will do it " , but the most important thing is to focus on the overall effect that it gives , that timer that prevented this nonsense. People ignore that there was a minimum of 3 minutes per character last session , and we weren't in a situation when whole teams gather multiple alts each , like each member and makes some stupid clusterfuck of who has more alts has advantage. Someone usually adds that it's easy to bypass , like that's supposed to be fucking relevant to above said ?

* starts chewing table *
« Last Edit: April 03, 2012, 04:05:40 am by T-888 »
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Michaelh139

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Re: PvP, even new reno is taken too seriously (Fast relog issues)
« Reply #7 on: April 03, 2012, 03:58:47 am »

-snip-
This is not true AT ALL.

I almost, quite honestly almost never ever had anyone fast relog dual on me.  Every time I killed someone they stayed dead, they didn't just spawn right behind my ass like in MW3 and burst me in the back like they are now.

Hell, I can only recall one time it happened to me...  gas station new reno, I kill ass, he log off, spawns in with 5 rocket muties :).  Fun.  But again, only one time in my entire playing this game, all eras I played.  And I have done much large TC, in many many various factions.

I don't know if you played last season.  But fast relog/dual log was only used consistently by certain, very small cells.  Majority of players I honestly believe abided by the rules, from my experience.

Only thing I'll let slide is that it might hurt some players with this blue-print/crafting bullshit (imo, no offense), but seriously... Last era it was better, because in the end, everyone DID have same chances to eventually get the high-tier gear.  smaller players and idiots just needed to work harder.  Big gangs have advantages on this kind of thing for a reason, not just fastrelog/duallog bs.
« Last Edit: April 03, 2012, 04:01:14 am by Michaelh139 »
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Re: PvP, even new reno is taken too seriously (Fast relog issues)
« Reply #8 on: April 03, 2012, 04:07:39 am »

I don't know if you played last season.  But fast relog/dual log was only used consistently by certain, very small cells.  Majority of players I honestly believe abided by the rules, from my experience.

This is true , but then again someone will STILL add " people will do it " and then you can talk in circles because nobody get's the point.
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Y0ssarian

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Re: PvP, even new reno is taken too seriously (Fast relog issues)
« Reply #9 on: April 03, 2012, 04:08:46 am »

Atleast you got to patch your wounds before they rushed in again.  8)
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codave

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Re: PvP, even new reno is taken too seriously (Fast relog issues)
« Reply #10 on: April 03, 2012, 04:10:40 am »

This is not true AT ALL.

-snip-

I don't know if you played last season.  But fast relog/dual log was only used consistently by certain, very small cells.  Majority of players I honestly believe abided by the rules, from my experience.


Yes I did play last season, with who and what I'll conspicuously leave out of the conversation... but just because it only happened to you once, doesn't mean that was the extent of it.  I personally witnessed it plenty of times.  Of course it happens more now than then, I never claimed that it didn't.  Everyone has to keep up with the Jones', of course. 

I personally am playing this season with a single character, so I'm not concerned with it too much at the moment.  PvP and TC is a little ridiculous right now, and honestly the attitudes of most of the people who participate in those activities make we want nothing to do with it anymore.  Too much crying for my taste, but that's another matter.

Bottom line, if they want to do it, they will.  I get the feeling that the main reason that dual and fast log is allowed this time around is because GM's spent way too much time dealing with it previously, and it didn't make a damn bit of difference.  I could be wrong, though.  It's been known to happen.
Re: PvP, even new reno is taken too seriously (Fast relog issues)
« Reply #11 on: April 03, 2012, 04:19:01 am »

Everyone has to keep up with the Jones', of course.

Bottom line, if they want to do it, they will.

2+2=4 , think really hard what you can pull out of this. In case if the " Jones " is a whole team with at least 10 members.
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Michaelh139

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Re: PvP, even new reno is taken too seriously (Fast relog issues)
« Reply #12 on: April 03, 2012, 04:21:27 am »

Bottom line, if they want to do it, they will. 
T-888 fucking called it.

Respect.

p.s.  I've made my points.  I'm done for now.  Maybe more tommorrow, peace.
« Last Edit: April 03, 2012, 04:24:28 am by Michaelh139 »
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codave

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Re: PvP, even new reno is taken too seriously (Fast relog issues)
« Reply #13 on: April 03, 2012, 04:24:38 am »

T-888 fucking called it.

Respect.

Yeah, he did.  He posted that while I was typing my response, too.

 ;D

If T-888 wants to not park alts on the WM, and not fast relog during PvP, then I'll applaud it.  If instead, he says something to the effect of "We have to do it because...", then he is indeed, keeping up with the Joneses.
« Last Edit: April 03, 2012, 04:37:10 am by codave »
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Wichura

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Re: PvP, even new reno is taken too seriously (Fast relog issues)
« Reply #14 on: April 03, 2012, 08:44:20 am »

Devs.  Please add log timer back in.  please oh please please please
Oh fuck not again. Why punish everyone for bunch of cheating kids?
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