fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 24, 2024, 02:19:09 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 3 [4]

Author Topic: easy enclave looting.  (Read 7824 times)

Re: easy enclave looting.
« Reply #45 on: April 01, 2012, 03:23:15 pm »

The problem is that except this method there is no other way for a loner to obtain that stuff. There were dynamites and c4 in the past, but you can't craft it anymore (another broken feature).
Logged

Sarakin

  • Zmikundik
    • Vault šílené brahmíny
  • Offline
Re: easy enclave looting.
« Reply #46 on: April 01, 2012, 07:45:34 pm »

First of all, this is a MMO, multiplayer game, youre not fighing 1v1 in cities or some staged duel battles. Gangs fight gangs, so it shouldnt be that hard to ask some friends to help you up with something.
Moreover, if this way of obtaining avenger will still exist, why to use others, less efficient ones ? Dont you still get it ? It wasnt meant to work like this in the first place and if you give a little bit of fuck about improving this game, you should at least agree. No one forces you to stop abusing it till it exists (with this pace of development, you can milk it several months for sure).
Needless to say, normal minigun is not that bad compared to avenger,  avenger is just 16% better in terms of damage.

If this gets nerfed (and I am pretty sure it will), it will be only because of people like you Sarakin. Thank you, thanks to all the people crying about things you "worked hard" on and other people have it as well.
What this should mean ? Am I feel ashamed or regretful ?

And yes, loner should never have best stuff available, best stuff should be obtained only through teamwork.
« Last Edit: April 01, 2012, 08:49:18 pm by Sarakin »
Logged
The sanctity of this forum has been fouled

[19:41:06] <@JovankaB> einstein said we dont need name colorizing
Re: easy enclave looting.
« Reply #47 on: April 01, 2012, 08:14:28 pm »

Why shouldn't they? Afraid that this gets nerfed? But it's all just tactics  ::)

I dont give a fuck if this gonna be nerfed, because ive never farm enclave that way. What im saying is YOU (you and others) are constantly bitching that anything but swarms should be nerfed.

Cripple farm? Noooooooooooooo, fuck noooooo...
SD farm? Noooooooooooooooooooooo... abuse! exploit!

Swarmers farm? Yeaaaah....

How the fuck sake, shooting npcs can be consider abuse? O_o In your thinking enclave should be immortal, and never drop anything. So why keep them in game? Just remove any good stuff from any npc, and leave only tc rewards for gangs. This game is dead anyway, so why not?
Logged

avv

  • Offline
Re: easy enclave looting.
« Reply #48 on: April 01, 2012, 08:23:21 pm »

How the fuck sake, shooting npcs can be consider abuse? O_o In your thinking enclave should be immortal, and never drop anything. So why keep them in game? Just remove any good stuff from any npc, and leave only tc rewards for gangs. This game is dead anyway, so why not?

Maybe it isn't abuse, hell if nobody here knows for sure. Only devs know. You can only use your own thinking and form the following chain of ideas: if you made a multiplayer game where you get stuff from tough enemies, how do you think these enemies should be defeated so that it's fun and fits the athmosphere of the game?

If the first thing that comes to your mind is that players should dual log, level themselves a sneak sniper alt able to do only this task and then grind them with as little gear as possible then okay, seems like we got a bit differend view what's a fun and good feature.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Perteks

  • It's made of vague and to do lists!
  • Offline
Re: easy enclave looting.
« Reply #49 on: April 01, 2012, 08:34:02 pm »

Damn what a cry topic is here :D

Can't say shit its only show how few players can addapt to irracionality of that game :D
Logged
Re: easy enclave looting.
« Reply #50 on: April 01, 2012, 08:35:56 pm »

Ok Sarakin, as I see we don't share the same oppinion. You as a casual player and a member of the rich gang want this items to be solely available for you, not for others. I understand. But from my point of view, this game is slowly dying in terms of a stable playerbase. Items are hard to craft (if you don't count .45 ammo) and even farming isn't as funny as it used to be. A lot of great encounters got deleted, like NCR Army encounters or SF caravans.

This enclave looting is so easy... then how come I still see a lot of people running with miniguns and wearing leather armors? Following your logic every single person should be running with an avenger because it's so cheap, but that's not happening somehow.
And yes, loner should never have best stuff available, best stuff should be obtained only through teamwork.
Then expect even less people playing this game because guess what, there are people who prefer to play alone and enjoy the game. When you tell them "you play alone you have to suffer" then nobody from them will bother with playing.
If the first thing that comes to your mind is that players should dual log, level themselves a sneak sniper alt able to do only this task and then grind them with as little gear as possible then okay, seems like we got a bit differend view what's a fun and good feature.
Then it would be fair to introduce another possibility of getting it, if you nerf one thing because of what you mentioned (irrationality) would be fine to have another, fixed feature. Nerfing isn't always bad, but nerfing without introducing a solution is.

Even now (sorry for little offtopic) I don't see the point of having unguarded workbenches, because every time I go to Mariposa or Toxic caves looking for "action" there is nobody or in better case one plasma sneaker. For average player this means that he is forced to make a tent or a base near such place and spend a lot of time running to a workbench to craft one or two items. As I don't craft I won't analyze any further, only wanted to highlight this issue, maybe someone will create a new topic about it so we can discuss.
« Last Edit: April 01, 2012, 08:47:54 pm by Kelin »
Logged

Aricvomit

  • Prepare for bowel disruption
  • Offline
Re: easy enclave looting.
« Reply #51 on: April 02, 2012, 09:26:29 am »

sheesh your all off topic, LISTEN!! the point here is that instead of picking up the guns like a normal npc does in the first place the way they do this tricks the enclave into chasing them off the world map, so they move away from their weapon and the other guy picks it up, at the very least the enclave should shoot the guy picking up the gun they just dropped.
this is where its an exploit, the enclave need to be modified to behave correctly, not picking up their gun to chase the sd sneak critter is not correct behavior. no one can argue this point and there is no room leeway here. it is faulty npc behavior and people are abusing it.
 if you pick up loot from a corpse they want they shoot you, if you pick up their weapons their buddies should shoot you. punishment for losing your laser gatling to a wastelander would most likely be severe "i.e. DEATH" so you think the enclave would have a vested interest in keeping their weapons.
« Last Edit: April 02, 2012, 09:29:54 am by Aricvomit »
Logged
plasma nade your face off!
Re: easy enclave looting.
« Reply #52 on: April 02, 2012, 10:07:00 am »

I havent seen intelligent npc in fonline2238, enclave soldier isnt exception, so im not sure if none can argue with you. Unarmed npcs, shouldnt run for getting hex... long range npcs shouldnt run for hex if you hide behind rock, khan raiders never shoot you no matter how many of them you killed... and so on. Whole AI should be reworked, but we have what we have.


And Avv, i think we share same point of view here. You just missing the point that someone have to level up very specific character, which can be considered extremely efficient in that looting. Just like burster is extremely efficient in 7.62 ammo farming. You cant say, that something should be done, because 'that noob can hex npc!!!!111111one'.
Logged

Express

  • Faster
  • Offline
Re: easy enclave looting.
« Reply #53 on: April 02, 2012, 02:02:23 pm »

In westland no Inteligent bots. bots is bugged ;/
Logged
FONLINE 2238

Expres - Crafter SG LVL 21
Expfrance - SG LVL 23
Profesional - BG LVL 15
Merkury - Taxi lvl 24
SkillPro - Lockpiker  -24 lvl
Trapers - Traps - 23 lvl

I am looking for a gang.

ToxiCAVE

  • Guest
Re: easy enclave looting.
« Reply #54 on: April 02, 2012, 03:11:46 pm »

The problem is that except this method there is no other way for a loner to obtain that stuff. There were dynamites and c4 in the past, but you can't craft it anymore (another broken feature).
yes you can ;D
and why the hell i cant have 100 av and gatlings in my base? (i have 60/60 ;D) but i dont get it why it should be so rare. it cant be craftable but you can get it from ncps, and if you find way to farm it why the hell not farm them over 9999 if you want to. i dont like when someone think my idea is the best and fuck off rest!!! i cnat get it so no one will be able to...go and make hh troll or plasma nades sneaker if you want to be pro pvp...same i got killed dozylions times by plasma nades sneakers so i want to delete grenades !!! ;D hehehhe
Logged
Pages: 1 2 3 [4]
 

Page created in 0.056 seconds with 21 queries.