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Poll

do you want to have a way to earn caps?

yes please
- 32 (65.3%)
no ,leave caps as an exclusive merchandise
- 17 (34.7%)

Total Members Voted: 46


Pages: [1] 2 3

Author Topic: let us earrn caps  (Read 3764 times)

let us earrn caps
« on: March 27, 2012, 08:38:06 pm »

just make npcs like riders etc. have 50 - 100 caps on them so we all can earn money and actually use them as a currency
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dlaczego muzyka black metalowa jest szybka?  bo gdy sie czlowiek spieszy to sie diabel cieszy :)

Hects Hakal

  • The Sarmatians
  • Offline
Re: let us earrn caps
« Reply #1 on: March 27, 2012, 11:13:46 pm »

There are three reasons why it will not be done 1-its logical 2-it would make the game friendlier to newibes 3-it would give reason for PVE... Its sad :( anyway i like it
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Re: let us earrn caps
« Reply #2 on: March 28, 2012, 07:46:23 pm »

hey people dont you think its quite something?

i made a poll ,please vote
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dlaczego muzyka black metalowa jest szybka?  bo gdy sie czlowiek spieszy to sie diabel cieszy :)
Re: let us earrn caps
« Reply #3 on: March 29, 2012, 10:38:07 am »

I dislike the game as I play because it is harsher than most, doing this would make the game too easy and lead to massive price inflation in player-player trades.
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Vandal

  • The Sarmatian
  • Offline
Re: let us earrn caps
« Reply #4 on: March 29, 2012, 10:41:33 am »

This whole suggestions is just  ::)
I don't want to see nuka cola selling for 5000 caps just because everyone is having 400 billions in their tents. Wrong.
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Re: let us earrn caps
« Reply #5 on: March 29, 2012, 11:46:03 am »

Want caps? Shovel poop or make some spears. Too lazy to do that? No caps for you.
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Everything must change.

pti4ka

  • SoT
  • Offline
Re: let us earrn caps
« Reply #6 on: March 29, 2012, 11:53:25 am »

Bad Idea. It can kill all econimic and pvp on server.
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DocAN.

  • Testing FO: Reloaded
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Re: let us earrn caps
« Reply #7 on: March 29, 2012, 11:56:06 am »

You can easly get 10k-20k from vendors.
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FOnline: Reloaded - Post apocalyptic mmorpg
Re: let us earrn caps
« Reply #8 on: March 29, 2012, 12:54:04 pm »

Bad Idea. It can kill all econimic and pvp on server.
Strange that in the previous season everyone had a shitload of caps, yet it didn't kill pvp on the server (though economy was destroyed). Strange that now you (SoT) have tens of millions of caps, but guess what people still do pvp despite the fact that they don't have much money (for example my whole property is 1500 caps and I play pvp every day, however I can't afford cars, bases, mercs and stuff like that).
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avv

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Re: let us earrn caps
« Reply #9 on: March 29, 2012, 02:14:47 pm »

Want caps? Shovel poop or make some spears. Too lazy to do that? No caps for you.

No I will abuse some features instead.

Currently you can get some good caps in non-abusive ways from den slave quest. It's good because it involves a chance of danger and meeting other players in den. We need more quests like that, not goddamn spear farming.
Less worldmap and encounter stuff, more unsafe location visiting with good rewards.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: let us earrn caps
« Reply #10 on: March 29, 2012, 02:20:19 pm »

No I will abuse some features instead.

Currently you can get some good caps in non-abusive ways from den slave quest. It's good because it involves a chance of danger and meeting other players in den. We need more quests like that, not goddamn spear farming.
Less worldmap and encounter stuff, more unsafe location visiting with good rewards.

It's more likely spear crafting than farming as crafting goes much faster.
Unsafe locations etc. is fine, as long as getting killed by players doesn't break such repeatable quests. Otherwise it will only end up as yet another way for grievers to grief.
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avv

  • Offline
Re: let us earrn caps
« Reply #11 on: March 29, 2012, 02:23:13 pm »

It's more likely spear crafting than farming as crafting goes much faster.
Unsafe locations etc. is fine, as long as getting killed by players doesn't break such repeatable quests. Otherwise it will only end up as yet another way for grievers to grief.

Yes it must not be like metzgers case where losing the case means you have to use an alt to get another suitcase. Entering the unsafe location and getting stuff done there is the point. Failing must result in a chance of trying again, not giving up and never doing it again.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: let us earrn caps
« Reply #12 on: March 29, 2012, 02:30:15 pm »

Farm 10 k caps with creatures,leave them at the bank,wait a couple month for interests.
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Indeed, perhaps one day we shall meet
Out in the country, or maybe on the street
Until that day here shall I wait
For death or for life, whichever my fate
Re: let us earrn caps
« Reply #13 on: March 29, 2012, 02:48:48 pm »

Yes it must not be like metzgers case where losing the case means you have to use an alt to get another suitcase. Entering the unsafe location and getting stuff done there is the point. Failing must result in a chance of trying again, not giving up and never doing it again.

There should be some kind of punishment for not furfilling the quest due to dying or messing up some other way.
Something like with the gunrunner's quest where you get some rep loss.
Also there should be a bunch of these quests to prevent people from camping 1 specific npc.

Farm 10 k caps with creatures,leave them at the bank,wait a couple month for interests.

There still is bank interest? I thought it was removed.
« Last Edit: March 29, 2012, 02:52:25 pm by HertogJan »
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Re: let us earrn caps
« Reply #14 on: March 29, 2012, 02:59:07 pm »

What is an interest exactly and why is it there?
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