fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 26, 2024, 02:17:28 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1] 2 3

Author Topic: Things that need to be fixed  (Read 3816 times)

Swarm

  • Guest
Things that need to be fixed
« on: March 21, 2012, 05:19:41 pm »

Not an offical thread, and this isn't a thread to cry baby and complain, we have the piece of shit game thread already. The purpose of this thread is to hopefully somebody who developes this game sees what we think as players need to be fixed.

Field of View
The lines red yellow and green lines only go 36 hexes. This is useful to many PvP players so they know where to stand and if a players is in or out of view.

Ghost encounters,
80's BOS initiates are the two that come to mind. I think either put the encounters back in or just remove them from even being encounters.

Plasma grenade silent death
Either balance this or remove it.

Melee NPCs
In some encounters NPC's with spears don't do anything in a turn unless they are close enough to attack. And this results in waiting the full 20-30 seconds for it to end its turn.

Town Control
The game is meant to be played and doing something interactive such as fighting other factions not go afk or stare at the same screen for hours on end.

Militia Laws
These are just bugged and need to be removed or fixed.

NPCs triggering militita
Yes there is a bug or if its intended if a town npc attacks you, it triggers the militia. Not sure if this has to do with laws or not.

The Lag spike
I do not know if its just me but I think its everybody on server there is a bizarre lag spike that happends every 30 minutes or something.

Treasure Hunter
This just needs to be fixed, chest that can't be opened with 300% skill + lockpicks and all that is inside is junk.



« Last Edit: March 21, 2012, 06:17:36 pm by Swarm »
Logged

falloutdude

  • just some canadian guy
  • Offline
Re: Things that need to be fixed
« Reply #1 on: March 21, 2012, 05:29:50 pm »

i second all this.
Logged
Roaming the waste again.

ToxiCAVE

  • Guest
Re: Things that need to be fixed
« Reply #2 on: March 21, 2012, 05:37:13 pm »

Ghost encounters :
NCR Army

+add encounters :
for lootable CA MK2, NCR CA, BOS CA, ENCLAVE CA

+change durability of armors to(-10% when you die from crit/ -5% when you die normal death) and others features with armors

+change damage from laser rifle, it is little op

+change perks :
-adrenaline rush
-RBTE

+change finesia (feature yes or no)
+nerf HH trolls

+add brand new helemts in traders

+fix hypo (it isnt working)

+FOV
« Last Edit: March 21, 2012, 11:22:55 pm by ToxiCAVE »
Logged

Perteks

  • It's made of vague and to do lists!
  • Offline
Re: Things that need to be fixed
« Reply #3 on: March 21, 2012, 05:47:27 pm »

one word
FoV
Logged
Re: Things that need to be fixed
« Reply #4 on: March 21, 2012, 05:48:43 pm »

I do not know if its just me but I think its everybody on server this is a bizarre lag spike that happends every 30 minutes or something.

I'm getting it, confirmed it with 2 others on different occasions while travelling together. They both got it as well.
Logged
Re: Things that need to be fixed
« Reply #5 on: March 21, 2012, 05:50:27 pm »

Logged
We’ve died a million times but we are not the walking dead
Re: Things that need to be fixed
« Reply #6 on: March 21, 2012, 05:55:21 pm »

I'm getting it, confirmed it with 2 others on different occasions while travelling together. They both got it as well.

Yep nothing like moonwalking through a pack of marauders to lose all your stuff.
Logged
 
Re: Things that need to be fixed
« Reply #7 on: March 21, 2012, 05:55:26 pm »

nice work swarm! Im with you.
Maybe only except plasma nedes.
Logged
Fonline2!

Swarm

  • Guest
Re: Things that need to be fixed
« Reply #8 on: March 21, 2012, 05:57:32 pm »

one word
FoV

I was going to add that to my edit, but I saw the topic refreshed :P Yes the field of view really needs to be fixed. I can go without the other fixes but the FoV is one thing I really want fixed above all else.

nice work swarm! Im with you.
Maybe only except plasma nedes.

Well I think it needs to be reworked, I would prefer balance than flat out getting removed.
Logged

codave

  • Professional Noob Trainer
  • Offline
Re: Things that need to be fixed
« Reply #9 on: March 21, 2012, 06:09:23 pm »

HQ chemical components.

HQ fibers.

It would be nice have those items so some things can finally be crafted.

Barter is supposed to be fixed on next update, but I'll give it an honorable mention anyway.

Marko

  • Treeman say map unsafe.
    • Updating the 2238 wiki
  • Offline
Re: Things that need to be fixed
« Reply #10 on: March 21, 2012, 06:11:28 pm »

Good idea to post a cumulative list. Should we move this to Bugs area though? And i agree with Dave about the HQ stuff - maybe add chance to find HQ materials to blueprint lockers?

HIGH
Town Control system (i know some of these are already being worked on)
Bartering with Vendors
Treasure Hunter is broken - working backwards
Clicking FIX button in Fix-Boy should stay on same screen

MEDIUM
Geiger counters not working
Client crashes sometimes when dropping items on the ground (thank you, HertogJan)
Perma-locked containers
HQ Fibers only appear in-game by Sciencing high-end gear (true?)
Water bags disappear from inventory when making Nuka Cola
Scrolling through lists in base/site terminals - some records hard to find
Certain resources not replenishing in bases (like tobacco at Outpost and trees at Trapper Camp)
Uranium ore not available (bug or not?)
Gunrunners rep not lowered for killing players there (bug or not?)

LOW
"80s" do not appear in 80s encounters
"Brotherhood Initiate Patrols" also do not appear in their own encounters
Entering flare quest in TB takes 2 hours (is this fixed already maybe?)
Buster's quest in NCR shows up as error in Pip-Boy
Flint dropped on ground should show up as rock, not as package
Gecko pelts dropped on ground should show up as pelts, not as boxes
Corpses sometimes move to new hex when being searched, so you have to search them again
Entering Login fields on Login prompt should highlight/replace existing data, and not require backspacing
Some rock clusters at mines are showing false "hands" or seem to be totally inactive
Apple trees in many wasteland encounters display as "tobacco plants"

OTHER (Wish List / Player Gripes)
Crafting recipes too expensive - cut junk requirements in half
Gear deteriorates much too quickly
Super sledgehammers should work for mining
Need a Violations table added to server to list player bans and reasons/resolutions
« Last Edit: April 28, 2012, 12:03:03 am by Marko »
Logged
Be patient with me. I'm from the USA so my English isn't very good.

Perteks

  • It's made of vague and to do lists!
  • Offline
Re: Things that need to be fixed
« Reply #11 on: March 21, 2012, 06:14:25 pm »

If u can Swarm, update ur list :)
Logged

Swarm

  • Guest
Re: Things that need to be fixed
« Reply #12 on: March 21, 2012, 06:20:13 pm »

Very nice marko, yes 3/4 are bugs but things like town control and plasma sneaker are more so intended and not bugged.

I'm sure many of this stuff gets reported in the bug section but a thread where players can post to what they want fixed and to discuss such matters may get some attention.
Logged

avv

  • Offline
Re: Things that need to be fixed
« Reply #13 on: March 21, 2012, 06:22:53 pm »

The whole method to find chests.

Unsafe town npcs going berserk after being hit by accident from burst.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: Things that need to be fixed
« Reply #14 on: March 21, 2012, 07:32:58 pm »

i just had a lag spike and died lost all my intems :(
Logged
Pages: [1] 2 3
 

Page created in 0.11 seconds with 31 queries.