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Author Topic: NPCs  (Read 2169 times)

Re: NPCs
« Reply #15 on: March 17, 2012, 06:28:40 pm »

Maybe giving them some shitty unlootable weapons would solve the problem.
(rocks, knives, mauser, molotov, for instance)
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falloutdude

  • just some canadian guy
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Re: NPCs
« Reply #16 on: March 17, 2012, 06:41:40 pm »

I recognize this problem aswell. Every time a burster shoots in unsafe town and hits some npcs, there are some who will charge him right away. In Reno we got some dudes who come to burst you with smgs randomly. Come on, get rid of this. Npcs must step out of the way when players want to solve their bussiness with each other.
this.
npcs are big problem in pvp they allways get in the way of burst and shit.
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manero

  • FO:Reloaded
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Re: NPCs
« Reply #17 on: March 17, 2012, 08:28:47 pm »

Maybe giving them some shitty unlootable weapons would solve the problem.
(rocks, knives, mauser, molotov, for instance)

Have mercy for pvpers. Its ridiculous enough that unarmed npcs can break ur limb...
Re: NPCs
« Reply #18 on: March 17, 2012, 08:53:22 pm »

Its ridiculous enough that unarmed npcs can break ur limb...
How is that ridiculous?
Considering you can break limbs by just falling over and you think a limb can't be broken intentionally with just your fists/legs - now that's just ridiculous. Realism or not limbs can be broken unarmed.
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falloutdude

  • just some canadian guy
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Re: NPCs
« Reply #19 on: March 17, 2012, 09:07:02 pm »

How is that ridiculous?
Considering you can break limbs by just falling over and you think a limb can't be broken intentionally with just your fists/legs - now that's just ridiculous. Realism or not limbs can be broken unarmed.
ha its ridiculous because the npcs are punching metal and advanced steel and can someone how hurt and crip you without breaking there owe hands ;)
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Re: NPCs
« Reply #20 on: March 17, 2012, 09:11:36 pm »

ha its ridiculous because the npcs are punching metal and advanced steel and can someone how hurt and crip you without breaking there owe hands ;)
That I can agree with, but even then there should be a critical chance which should also depend on armor condition.
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manero

  • FO:Reloaded
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Re: NPCs
« Reply #21 on: March 17, 2012, 09:28:04 pm »

Its hard to believe that every wastelander(npc) got bruce lee skills   ;)
Re: NPCs
« Reply #22 on: March 17, 2012, 09:38:40 pm »

Its hard to believe that every wastelander(npc) got bruce lee skills   ;)
For you it's hard to believe that a 5 year old can break a 30 year old arm by accident.
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JovankaB

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Re: NPCs
« Reply #23 on: March 18, 2012, 02:57:02 am »

Crippled limb doesn't have to mean broken bone, e.g. it can be dislocated joint, torn tendon, severe muscle injuries...
And you don't even need a second person to do this to yourself.
« Last Edit: March 18, 2012, 03:00:53 am by JovankaB »
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Re: NPCs
« Reply #24 on: March 18, 2012, 01:02:46 pm »

Have mercy for pvpers. Its ridiculous enough that unarmed npcs can break ur limb...

These pvpers obviously didn't have mercy for those poor npc.

IMO, Characters that have bad reputation should be harrassed even more. They should worry for their lives or at least be unable to do anything, but leave. Otherwise, they wouldn't care about reputation and kill endlessly civilians...

Or let's delete reputation...
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Perteks

  • It's made of vague and to do lists!
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Re: NPCs
« Reply #25 on: March 18, 2012, 02:03:44 pm »

Those poor npc's are crazy shits, its going only to waste ammo and kill them before u enter
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