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Author Topic: Spitballing an alternate leveling/combat system.  (Read 2559 times)

Wichura

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Re: Spitballing an alternate leveling/combat system.
« Reply #15 on: August 18, 2012, 04:35:31 pm »

I mean you cant have differing speed, there is walk speed and running speed. You can make walk animation running speed but you can't make someone run faster than anyone else.
Of course you can.
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Sarakin

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Re: Spitballing an alternate leveling/combat system.
« Reply #16 on: August 18, 2012, 04:59:55 pm »

Grouping skills seems to me as an unneccessary change which would made all chars the same

Tagging is ok if you ask me. Perks every 2 lvls and splitting the strong ones is a good change imo.

AC hit reduction is fine, but 60% is too much. 30% would be enough

Perks:
Polished armour: Kinda weak toughness.
Ghoulification/Fast Shot: Overpowered

Removing crit burst is just plain stupid, better to balance it than to remove it.
Not splitting bullets and using linear function (dmg/range) would make many guns overpowered. You need different function to describe damage distribution

Only pistols can do eye shots is another unjustful simplification of combat system. I dont see any reason why to increase crit dmg

Stamina is very good suggestion, would make fights last longer, something inbetween of 2238 and Requiem. But Im afraid, this change would have to be hardcoded to the engine.
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[19:41:06] <@JovankaB> einstein said we dont need name colorizing
Re: Spitballing an alternate leveling/combat system.
« Reply #17 on: August 18, 2012, 09:58:34 pm »

I mean you cant have differing speed, there is walk speed and running speed. You can make walk animation running speed but you can't make someone run faster than anyone else.

They sped up the Centaurs/etc.

Sometimes speed increases result in a jerkiness that can impede aiming unfairly, so it is not a perfect solution.

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Wichura

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Re: Spitballing an alternate leveling/combat system.
« Reply #18 on: August 18, 2012, 10:35:33 pm »

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Gob

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Re: Spitballing an alternate leveling/combat system.
« Reply #19 on: August 18, 2012, 10:48:41 pm »

Too much text for me to read. I stopped after you said that those skills should be grouped.
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Re: Spitballing an alternate leveling/combat system.
« Reply #20 on: August 18, 2012, 11:27:17 pm »

Use "Search" next time, sir.

Yeah i have better uses for my time than grave digging, this isn't a suggestion thread.

@gob so why bother making a useless response?


« Last Edit: August 18, 2012, 11:44:36 pm by Roachor »
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