I think every shot should be insta kill. but thats just my IRL opinion.. sorry.. but its how weapons work.. you get hit.. you die.. simple yet perfected over 10,000 years or so...
dont even try to talk to Solar, he will paste his excel files that clearly shows Avenger as the best weapon, and here is my question. What the helmets are for? Why u people took armor apart if it doesnt help at all ? The whole weapon/ammo/prize/dmg/weight/craftable or lootable from enocunters thing is so imbalanced, that i dont get who could have made it.
If you want to make enemies, try to change something.
I've slightly reduced some of the crit modifiers today, though I think uncalled probably needs to come down too, judging by the crits I was getting on CA with jackhammers :/With bonehead and a helmet on you really shouldn't be getting such huge damage all that often. Its pretty hard to read through the hyperbole to judge any decent feedback.
How about you actually start playing the game, instead of fucking around with jackhammers and screwing up the balance entirely? You do realise that damage tables are not the only thing you have to take into account, as different weapons have different range, big guns require you to position yourself next to someone to be fully effective and for example a gatling laser requires you to reload every 3 shots, while a laser rifle has 12 or even 24 shots in a clip. I don't even want to mention that every aimed shot has a chance to completely hinder your combat ability, wheter it's a knock down, knock out or a crippled limb, you've already lost.Try running up 50 hexes to a sniper, even with two characters with that awesome jackhammer of yours.
Glave did bring up some valid points although not in a sensible manner.
"Glave did bring up some valid points although not in a sensible manner."No, no he didn't.