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Author Topic: upgrade damage of XL70E3  (Read 4166 times)

avv

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Re: upgrade damage of XL70E3
« Reply #30 on: February 09, 2012, 11:15:01 am »

So who's gonna use p90 now?
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Perteks

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Re: upgrade damage of XL70E3
« Reply #31 on: February 09, 2012, 11:17:27 am »

When u have burst type sniper rifle :D?
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Solar

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Re: upgrade damage of XL70E3
« Reply #32 on: February 09, 2012, 11:36:44 am »

I'm well aware. Now it also equals the sniper in terms of single shot, but with a reduced range, but different ammo.

That was not an accident.
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Re: upgrade damage of XL70E3
« Reply #33 on: February 09, 2012, 11:43:05 am »

Now it can score even bigger bypass because of jhp ammo :D High five and still is less ap for use than sniper rifle
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Re: upgrade damage of XL70E3
« Reply #34 on: February 09, 2012, 11:48:26 am »

Now it can score even bigger bypass because of jhp ammo :D High five and still is less ap for use than sniper rifle

So maybe now SG won't be so useless anymore as it will provide some high tech powerful weaponry too.
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Perteks

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Re: upgrade damage of XL70E3
« Reply #35 on: February 09, 2012, 11:53:55 am »

triple you know snipers are not useless. But whatever probably nobody will use that weapon coz its very expensive
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Solar

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Re: upgrade damage of XL70E3
« Reply #36 on: February 09, 2012, 01:16:26 pm »

Lets ignore the increased range for the Sniper and the fact XL70 isn't designed to hit from long ranges (wrong weapon perk).

If you want to use the XL70 to try and get Armour bypasses, go ahead. You're bypasses will be nice, you're normal damage won't be. It creates a new niche and makes the XL70 worth being a high tech weapon that will be hard to get.

Infact, presuming BRD is being used, XL70 becomes less than 21% better than an AR due to the lower number of bullets hitting. With +4 from BRD its ~13% better. So, not quite sure where the whine is coming from. (I lie, I know its because you started the moan without knowing the facts)

So who's gonna use p90 now?

p90c should still be doing more damage, be easier to sneak with, be craftable and be one handed.

It would be easier if I was at home because I could just paste you the difference between the two, but you'd have to wait another 6 hours for that ;)
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: upgrade damage of XL70E3
« Reply #37 on: February 09, 2012, 01:31:18 pm »

Solar are u rly know how to balance things?
Boost is OK. P90 is still better in close combat, especially with BRD. XL70 is better in range combat. They have the same price, so what's the problem?

ftw its almost like m60 u serious ?.....
m60 deals much more damage anyway.
« Last Edit: February 09, 2012, 01:37:45 pm by farnak »
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Re: upgrade damage of XL70E3
« Reply #38 on: February 10, 2012, 01:49:52 am »

are u gonna do something with fn fal, like full clip burst?
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Solar

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Re: upgrade damage of XL70E3
« Reply #39 on: February 10, 2012, 10:22:47 am »

Fn fal is higher damage than AR, hpfa is higher damage than xl70 - not sure why either would need anything else.

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Quote from: Woodrow Wilson
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Re: upgrade damage of XL70E3
« Reply #40 on: February 10, 2012, 12:40:26 pm »

You know Solar actually people have 2 brd +mrd what make AR better than fn fal :P
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Solar

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Re: upgrade damage of XL70E3
« Reply #41 on: February 10, 2012, 01:26:13 pm »

Well, I don't have access to my stuff to see this in about a second, but lets try some rough working out.

FN FAL hits with 3.659875 bullets, DT is already covered by standard damage => 10.979625 base => 13.17555 adjusted => 8.5641075 extra damage.

AR hits with 3.5525 bullets, DT is already covered by standard damage => 10.6575 base => 7.105 adjusted => 6.74975 extra damage

I'm not really sure of your point, as FN FAL benfits more from mrd.

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Quote from: Woodrow Wilson
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