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Author Topic: Changelog 04/02/2012  (Read 24373 times)

avv

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Re: Changelog 04/02/2012
« Reply #90 on: February 05, 2012, 11:16:03 am »

They're meant to require a BP. Some blueprints don't exist yet, so some things are showing up when they shouldn't be.

Supersledge blueprint does exist however. It can be found from a chest.
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Solar

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Re: Changelog 04/02/2012
« Reply #91 on: February 05, 2012, 11:23:49 am »

Then there's also something else wrong - though I don't know what :P
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Re: Changelog 04/02/2012
« Reply #92 on: February 05, 2012, 05:23:07 pm »

lol dude you should have know it was going to get fixed.
How? Am I a clairvoyant?
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Michaelh139

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Re: Changelog 04/02/2012
« Reply #93 on: February 05, 2012, 06:11:23 pm »

How? Am I a clairvoyant?
Pretty clear from a 15+ page thread discussing how overpowered it was tends to point toward a big possibility of a change of some sort.

If you couldn't foreshadow that yourself...  then...      ::)
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: Changelog 04/02/2012
« Reply #94 on: February 05, 2012, 09:21:51 pm »

For once, game developers work to bring the playerbase together and force them to work together and interact.

The playerbase's reaction: WHAT? YOU WANT US TO INTERACT, FORM ALLIANCES AND FRIENDSHIPS, AND NOT HAVE TO BE SELF CENTERED ASSHOLES?

My .02, GM's and Dev's are doing something that not many game dev's have the balls to do, and so far it seems like it's working. Except for the few who decide to complain and whine. :P

TL;DR Stop complaining about nerfing loners, in post apocalyptic world, you wouldn't last more than 5 minutes without some friends or companions to help you out. The fact you can actually get pretty far into the game by yourself is good fortune for those loners out there.
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Re: Changelog 04/02/2012
« Reply #95 on: February 05, 2012, 09:33:03 pm »

For once, game developers work to bring the playerbase together and force them to work together and interact.

The playerbase's reaction: WHAT? YOU WANT US TO INTERACT, FORM ALLIANCES AND FRIENDSHIPS, AND NOT HAVE TO BE SELF CENTERED ASSHOLES?

My .02, GM's and Dev's are doing something that not many game dev's have the balls to do, and so far it seems like it's working. Except for the few who decide to complain and whine. :P

TL;DR Stop complaining about nerfing loners, in post apocalyptic world, you wouldn't last more than 5 minutes without some friends or companions to help you out. The fact you can actually get pretty far into the game by yourself is good fortune for those loners out there.

Some people like to play alone. Obviously you prefer your computer to real human interaction. I'd just rather not get forced into a sausage party.
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Re: Changelog 04/02/2012
« Reply #96 on: February 05, 2012, 09:38:17 pm »

Some people like to play alone. Obviously you prefer your computer to real human interaction. I'd just rather not get forced into a sausage party.

Then for those people who like to play alone, don't complain that you can't get anywhere at all without being part of huge faction, or that huge factions dominate you.

Oh, and really? Personal insults? Classy. 8)
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Re: Changelog 04/02/2012
« Reply #97 on: February 05, 2012, 09:41:06 pm »

Then for those people who like to play alone, don't complain that you can't get anywhere at all without being part of huge faction, or that huge factions dominate you.

Oh, and really? Personal insults? Classy. 8)

I haven't even seen a huge faction, most factions aren't pk'ers and are quite nice. Who complained about getting owned by huge factions? I'm not owned by any faction, but I'm sure the faction "owns" all of its members. I'm not a fan of group think or what it does to people.
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Re: Changelog 04/02/2012
« Reply #98 on: February 05, 2012, 09:59:44 pm »

I haven't even seen a huge faction, most factions aren't pk'ers and are quite nice. Who complained about getting owned by huge factions? I'm not owned by any faction, but I'm sure the faction "owns" all of its members. I'm not a fan of group think or what it does to people.

A lot of people have been, lately. I've seen a few examples on this thread. Hmm, Gang Wars Facebook, anyone?

You're fine to not want to play in a group, just don't expect to get very far endgame without spending a lot of time, and experiencing many hardships.
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Re: Changelog 04/02/2012
« Reply #99 on: February 05, 2012, 10:03:18 pm »

A lot of people have been, lately. I've seen a few examples on this thread. Hmm, Gang Wars Facebook, anyone?

You're fine to not want to play in a group, just don't expect to get very far endgame without spending a lot of time, and experiencing many hardships.

Yeah I would love to see end game content so I could watch it go up in a poof of smoke in the next wipe. I was just running around talking to all the NPCs so I could report incongruities. But its kind of difficult to find bugs when there are no descriptions of how anything is supposed to work in the first place.
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Re: Changelog 04/02/2012
« Reply #100 on: February 05, 2012, 10:27:59 pm »

If there's no descriptions, figure it out. :P Really not that hard. I mean, not many games go 'Here's a manual detailing exactly how every single thing works. Turn to page 18459 to find guides on how to get all endgame gear in the least amount of time and how to get to level 24 in 30 seconds.'

Seriously.
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Re: Changelog 04/02/2012
« Reply #101 on: February 05, 2012, 10:53:22 pm »

If there's no descriptions, figure it out. :P Really not that hard. I mean, not many games go 'Here's a manual detailing exactly how every single thing works. Turn to page 18459 to find guides on how to get all endgame gear in the least amount of time and how to get to level 24 in 30 seconds.'

Seriously.

Actually most games have a guide detailing how all of its systems work. To get a game published by Nintendo, Microsoft, or Sony that is a requirement.
I realize this isn't any of those but "Patch Notes" should thoroughly detail each change. If it doesn't then that is sloppy, and mistakes and fights are inevitable, like the one we are having now.

I can get to level 24 by myself with no problem, getting to level 4 however is slower than the speed of smell and equally as interesting.



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Re: Changelog 04/02/2012
« Reply #102 on: February 06, 2012, 12:53:29 am »

Pretty clear from a 15+ page thread discussing how overpowered it was tends to point toward a big possibility of a change of some sort.
I wonder how did you get into conclusion, that I created and leveled my build AFTER thread was created? Because it's simply wrong, I did it before the thread existed, you ignorant. May it be that my actions in game along others caused the whining thread to open.

So, I ask again:
Quote
How? Am I a clairvoyant?
« Last Edit: February 06, 2012, 12:57:19 am by Floodnik »
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Re: Changelog 04/02/2012
« Reply #103 on: February 06, 2012, 01:05:16 am »

Actually most games have a guide detailing how all of its systems work. To get a game published by Nintendo, Microsoft, or Sony that is a requirement.
I realize this isn't any of those but "Patch Notes" should thoroughly detail each change. If it doesn't then that is sloppy, and mistakes and fights are inevitable, like the one we are having now.

I can get to level 24 by myself with no problem, getting to level 4 however is slower than the speed of smell and equally as interesting.

Not really, they give you the basics. Most manuals that come with games now, are like 2 pages. You can't explain the breakdown of the fire rate, damage per shot to each body area, and etc. of every gun in the game in 2 pages. That would fall under >Detailing how all of it's systems work.
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Michaelh139

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Re: Changelog 04/02/2012
« Reply #104 on: February 06, 2012, 12:35:08 pm »

I wonder how did you get into conclusion, that I created and leveled my build AFTER thread was created?
Where did I say that?  Although even without the thread it should've been damn obvious the thing was ovepowered as hell.  Again your fault for not thinking ahead.

Quote
I did it before the thread existed, you ignorant. May it be that my actions in game along others caused the whining thread to open.
No, you and others may have been the reasons for people to create a thread to discuss the feature, but it was the feature itself that caused the thread to lead up to the point, where it was deemed necessary for change.  For a good reason.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
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