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Author Topic: Changelog 04/02/2012  (Read 24381 times)

S.T.A.L.K.E.R

  • Some random guy
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Re: Changelog 04/02/2012
« Reply #60 on: February 04, 2012, 08:21:45 pm »

Someone help me, this update don't let me play the game.
I downloaded the update but wont work.
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Back In-Game :D
Re: Changelog 04/02/2012
« Reply #61 on: February 04, 2012, 10:31:45 pm »

(if not the only one) with this specific problem

nope
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Re: Changelog 04/02/2012
« Reply #62 on: February 04, 2012, 10:35:11 pm »

Well, I still get the "Unable to save file" error while downloading faction001.zip. Tried reinstalling FOnline and deleting .cache files. Could anyone upload new faction001.zip somewhere?
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Re: Changelog 04/02/2012
« Reply #63 on: February 04, 2012, 10:41:06 pm »

« Last Edit: February 17, 2012, 10:55:09 am by Aquare »
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Re: Changelog 04/02/2012
« Reply #64 on: February 04, 2012, 11:25:09 pm »

Seriously, this update is just wonderful. The best change for me is finally fixed contours bug and sharpshooter perk.
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Re: Changelog 04/02/2012
« Reply #65 on: February 04, 2012, 11:31:20 pm »

Finally, the sharpshooter perk.
And faction dog tags eh?
This outta be interesting.
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in Requiem, there is enclave, player driven faction. They have to gather, craft.. like everybody else, but they have special base and rank before their names. Their roleplay is based on kill everyone.

jonny rust

  • Caravan Dan
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Re: Changelog 04/02/2012
« Reply #66 on: February 04, 2012, 11:34:38 pm »

Well, I still get the "Unable to save file" error while downloading faction001.zip. Tried reinstalling FOnline and deleting .cache files. Could anyone upload new faction001.zip somewhere?

If you have to reinstall the game, always keep a back up of your last copy in case you need to salvage any files. It's come in handy a lot for me.
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Re: Changelog 04/02/2012
« Reply #67 on: February 04, 2012, 11:47:25 pm »

Too bad my only character was a SD burster, and now he's useless. I was not alting. Created some characters, but just can't force myself to level them up, so only this one character was played. And I have to dump him. This game is such a waste of time. Until next wipe :F
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Re: Changelog 04/02/2012
« Reply #68 on: February 05, 2012, 12:18:06 am »

Thank you devs !
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falloutdude

  • just some canadian guy
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Re: Changelog 04/02/2012
« Reply #69 on: February 05, 2012, 01:40:51 am »

Too bad my only character was a SD burster, and now he's useless. I was not alting. Created some characters, but just can't force myself to level them up, so only this one character was played. And I have to dump him. This game is such a waste of time. Until next wipe :F
lol dude you should have know it was going to get fixed. it was a bug you should have been smart like other people and made it the way its supposed to be. also if you cant lvl another alt then thats just lazy. only takes 6-8 hours of grinding to get max lvl.
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Roaming the waste again.
Re: Changelog 04/02/2012
« Reply #70 on: February 05, 2012, 02:00:54 am »

Hey thanks for mentioning you lowered the experience given from making super sledges assholes, it takes me 2 hours with a car to get 30 good metal parts. I wasted 10 today thinking I was getting 600 exp. instead I only got 133 per super sledge. Again thanks for putting that in the patch notes...

Why does anyone waste their time with this game. Besides waiting for an opportunity to ruin some ones day.
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falloutdude

  • just some canadian guy
  • Offline
Re: Changelog 04/02/2012
« Reply #71 on: February 05, 2012, 02:03:46 am »

... yea i also dont get why they put down how much exp you get for crafting. crafting is a pain and now even less exp for doing it. all the devs are doing is making is harder for loners to lvl. wasteing there time. factions can just make big trip get couple hundred ores and no big deal makes up for the exp lose. loner cant do same. seems all this era all devs are trying to do is troll the loners..... no balance this era .... again.
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Roaming the waste again.
Re: Changelog 04/02/2012
« Reply #72 on: February 05, 2012, 02:38:15 am »

yeah, I can sense they are trying to turn this game into a "gang wars" facebook game
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Re: Changelog 04/02/2012
« Reply #73 on: February 05, 2012, 02:47:47 am »

Also it seems they changed it so that you can now lock pick a cars trunk. I have no idea what lock pick skill you would need to do that though because the Devs don't tell us shit! I've got 3 level 24 toons and now I have to make ANOTHER ONE. WTF if you don't want me using Alts. then don't make the system require me to use Alts. It is frustrating as shit!

Listen, Devs, I am sure you guys want to have a game where people have one character based on what style that player would want to play. I know you want players to congregate, meet each other and group up to tackle some of the games more difficult aspects. But how on earth are we supposed to do that if everything pits us against one another?

There is no voice chat, how are you supposed to talk to people who don't even speak your language (American's, since everyone knows English apparently). When we see other players we have to shoot or be shot, kill or be killed. There is no room for error when making your toon or you will soon find that you will be making another toon, since no one online will have that skill you are looking for.

How many Alts am I going to have to freakin make to enjoy the game? Obviously 3 is not enough! I want to play 1 character and have him be able to do everything! One character should eventually be able to master every aspect of the game. The limiting factor shouldn't be skills, it should be carry weight, equipment, and faction size. Man I'm sick of making Alts every patch.
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Re: Changelog 04/02/2012
« Reply #74 on: February 05, 2012, 02:49:12 am »

yeah, I can sense they are trying to turn this game into a "gang wars" facebook game

Please , what devs do is to just increase interaction , it's actually fun to go to maripossa now organize protection etc. etc.

What do you isolate yourself even in a game ? Loners this , loners that ... maybe it's time to find the right people to play with.
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