Other > News and Announcements

Changelog 04/02/2012

<< < (19/24) > >>

avv:

--- Quote from: Solar on February 05, 2012, 11:09:45 am ---They're meant to require a BP. Some blueprints don't exist yet, so some things are showing up when they shouldn't be.

--- End quote ---

Supersledge blueprint does exist however. It can be found from a chest.

Solar:
Then there's also something else wrong - though I don't know what :P

Floodnik:

--- Quote from: falloutdude on February 05, 2012, 01:40:51 am ---lol dude you should have know it was going to get fixed.

--- End quote ---
How? Am I a clairvoyant?

Michaelh139:

--- Quote from: Floodnik on February 05, 2012, 05:23:07 pm ---How? Am I a clairvoyant?

--- End quote ---
Pretty clear from a 15+ page thread discussing how overpowered it was tends to point toward a big possibility of a change of some sort.

If you couldn't foreshadow that yourself...  then...      ::)

Fenrir:
For once, game developers work to bring the playerbase together and force them to work together and interact.

The playerbase's reaction: WHAT? YOU WANT US TO INTERACT, FORM ALLIANCES AND FRIENDSHIPS, AND NOT HAVE TO BE SELF CENTERED ASSHOLES?

My .02, GM's and Dev's are doing something that not many game dev's have the balls to do, and so far it seems like it's working. Except for the few who decide to complain and whine. :P

TL;DR Stop complaining about nerfing loners, in post apocalyptic world, you wouldn't last more than 5 minutes without some friends or companions to help you out. The fact you can actually get pretty far into the game by yourself is good fortune for those loners out there.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version