Other > General Game Discussion
Profession limit - what's the reason?
Kombajn:
--- Quote from: Spotty on January 23, 2012, 12:20:47 PM ---You do realize FOnline has a very long, rich and colorful history of people killing people in "guarded" areas, right...?
--- End quote ---
Yes, of course I do remember such "events", but this is not so common and there is nothing hard to check the city map on view before you enter, if the guards still guarding.
Reaver:
--- Quote from: Wichura on January 23, 2012, 07:42:23 AM ---What's the reason to have professions limited to 3 per character? Making an alt with Repair tagged and boosting it up to 100% is a matter of less than hour, so barely anyone would bother with "interaction stuff" after finding blueprints his character(s) cannot use.
I have 2nd Armorer and 1st SG Gunsmith on mah main woodsman, so with current limits I can't take there nothing more. I used to like my chars at least a bit , but I cannot like at all a specified alt, made for one purpose only.
I know it's not "mah game!!1", so I don't demand anything, I just want to know why we have such limits.
--- End quote ---
Stop complaining your whining too much the profession system is a great new feature and I love it.
bobek289:
Profession system is old system, not new feature :-\
Aeco:
--- Quote from: Reaver on January 23, 2012, 08:14:48 PM ---Stop complaining your whining too much the profession system is a great new feature and I love it.
--- End quote ---
i wonder if he just created new forum account to write all this whining shit... also as bobek said its not new!
ThePhoenix77:
This Reaver certainly is 1 unhappy camper, maybe he got pk whilst out gathering the last hide he needed for his super duper outdoorsman tent.
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