FOnline Development > 3D Development

Default skin in 3d era?

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Haraldx:
More about this "SPECIAL-as-character-look-basing-thing":
A succesful STR and END check causes character to have the Strong body type. If this check fails utterly, you get the weak bodytype.
STR/END check formula (rounding down):
(STR+END):2 = (8+10):2= 9 (Strong bodytype)
(4+6):2= 5 (Regular bodytype)
(3+4):2= 3 (Weak bodytype)

STR/END check formula based bodytypes:
more than 7 = strong character
From 5 to 7 = regular hero character
Less than 5 = weak character

Having high intelligence can show you are a former vault citizen, giving you a vault suit. Having high charisma can give you nice clothes, while having low charisma will end up having dirty rags (I hope clothing will be buyable anyway). Setting your character age 45 or over will make your character have -1 point towards the STR/END check. Having low perception may give you pre-war reading glasses (if enough INT). With having a tag in FA, doc or science decreases the perception check threshold (you can get glasses even with higher PE).


That's just my five cents.

LagMaster:

--- Quote from: pistacja on January 24, 2012, 11:36:47 am ---Nude is always in fashion.
NPC at the respawn point can give some cloths for free (ranging from rags to bluesiut near vc, a 'I luv NCR' T-shirt near shady sands, or some tribal outfit out in the wild).
Going to a city nude will drop your rep... well maybe not in Reno, going nude to Reno could get you a job.

By 'nude' I mean in underware (until someone makes an optional nude patch).



--- End quote ---
problem is that at least 50% of the FO comunity is made of 11-16 years old

Surf:
Why should a character who came from a vault be super intelligent? There were lots of stupid people in there, remember they are just "normal citizens" too who hide in a bomb shelter...


IMO - you shouldn't overcomplicate it. Make a standard "wasteland rags" model and give the players the ability to dye/colour their standard attire. If you feel fancy, go out and look for some new clothes/armors in quests and such. Making everything available from the get go is bad, making that stuff available through actual ingame content is better.

And yes, I would have said "make underwear default attire", but Lagmaster nailed it why this won't be a smart idea.

pistacja:
Fallout 1:
ESRB: M (Mature)
USK: 16 (cut)
ELSPA: 15+
OFLC (NZ): R16
OFLC (Au): M
PEGI: 16+

Fallout 2:
ELSPA: 15+
ESRB: M
OFLC: M
PEGI: 16+

So it's ok to show people torn apart by a minigun burst, blown to pieces by a rocket, burned alive and having chunks of body ripped out. There are drugs, slavery, racism, nationalism, foul language ... and yet you fear that people in underwear is something not suitable for the young players of Fonline? Sick, sad world.

Surf:
No, this is not what I meant. We have people with questionable mindsets in this game who will run around in underwear to troll people yelling shit all the time and do nothing but mischief. Do you really want to see this? Ofcourse it doesn't really matter, but it only adds ill to the already bad state of some playing sessions. Most of these characters are likewise controlled by rather young, teenage players (ofcourse there are exceptions). This is what I meant.

It was NOT meant as for "we must protect young players because it's so cruel!" ;)

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