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Author Topic: What do you think of the auto knock down from heavy handed?  (Read 13468 times)

Re: What do you think of the auto knock down from heavy handed?
« Reply #15 on: January 20, 2012, 12:42:37 am »

Maybe im wrong but by what i saw (maybe 20-30 punchs), it is 100%, and stonewall doesnt help.

Edit, doesnt help i meant.

Peole were probably using HH with 10 STR.
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Re: What do you think of the auto knock down from heavy handed?
« Reply #16 on: January 20, 2012, 01:54:47 am »

I reckon a Strength vs. Strength roll would be a good test for every unarmed or melee knockdown. HH get a ST vs. ST roll on EVERY hit and without HH it only does the roll on criticals. This would solve most players getting knocked down by ants, rats, manti and centipedes.

even with 10ST it still doesn't work 100% of the time. the last fight my HH char had was when i was mining in my bluesuit at broken hills. another player arrived with a 10mm pistol and started shooting, I won the fight with 8/120 health left. To me that seemed fair, he had multiple chances to get more distance but he didn't take them. Then I got killed by ants, so nobody won.
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Re: What do you think of the auto knock down from heavy handed?
« Reply #17 on: January 20, 2012, 02:40:52 am »

Those ants had their meal, they and their family should be thankful
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Re: What do you think of the auto knock down from heavy handed?
« Reply #18 on: January 20, 2012, 05:23:06 am »

in your face and jinxed seems to give heavy handed guys a rather tough time :)
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JovankaB

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Re: What do you think of the auto knock down from heavy handed?
« Reply #19 on: January 20, 2012, 08:43:59 am »

Peole were probably using HH with 10 STR.

Even then it's 95% not 100% :P
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headshot

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Re: What do you think of the auto knock down from heavy handed?
« Reply #20 on: January 20, 2012, 09:26:49 am »

Jovanka's right. If nothing changes from the origina Fallout, maximal hit chance is 95 percent.
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Re: What do you think of the auto knock down from heavy handed?
« Reply #21 on: January 20, 2012, 09:27:34 am »

Ok here is my idea for this heavy handed should give 15%*ST difference +20%that way if two 10st char fights chances for knock down are 20%.
While people who are overpowered by double amount of strength are always down. Stonawall should halfe the chances so with 10st and stonawall a player can have 10% chance for being knockdowned.
Lets see a char A (10st HH HtH char) attacks B (7st + stonewall minigun guy), difference of st is 3 so chance would be 65% but since there is stonewall its 32,5%.
I think there should be no EN check just ST since EN is for endourance aka how much pain I can take while ST is the raw strength.
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Re: What do you think of the auto knock down from heavy handed?
« Reply #22 on: January 20, 2012, 09:30:22 am »

Best solution for heavy handed would be to replace the knockdown by knockback, thus having the same effect, but without the AP loss. It's rather unfair to have one build to be able to block the AP regen of someone who isn't able to do anything about it. With knockback effect, the victim would still be able to retaliate _after_ the unarmed guy has used up all of his ap, and has dealt a certain amount of damage to the victim.
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Re: What do you think of the auto knock down from heavy handed?
« Reply #23 on: January 20, 2012, 09:49:49 am »

It could be str vs str roll. Frail chars could be tossed around easily but chars more equal in strength not.

Even better: the more total ap you have in percentages, the more likely you will get a knockdown. This prevents spamming the knockdown but allows the char do a powerful first strike. Strikes still cost the same.
So if you have only 3 ap out of 10, the knockdown chance would be much lower.
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Re: What do you think of the auto knock down from heavy handed?
« Reply #24 on: January 20, 2012, 09:59:46 am »

maybe instead of talking about a lame unarmed trait you should start talking about that Silent Death perk, because honestly it's incredibly overpowered, making many builds useless.
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JovankaB

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Re: What do you think of the auto knock down from heavy handed?
« Reply #25 on: January 20, 2012, 10:04:19 am »

maybe instead of talking about a lame unarmed trait you should start talking about that Silent Death perk, because honestly it's incredibly overpowered, making many builds useless.

That's what different threads are for, right?
To talk about different things?

I would say, simply make stonewall working against it and let's see how many HH will
still roam the wasteland. I don't think HH trait is a big problem really.
There was plenty of unarmed HH right after wipe, because you get bonus from level 1
and you don't have to craft, but I don't even see them that often anymore.
« Last Edit: January 20, 2012, 10:17:45 am by JovankaB »
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Re: What do you think of the auto knock down from heavy handed?
« Reply #26 on: January 20, 2012, 10:32:35 am »

(...) but I don't even see them that often anymore.
come to Boneyard tobacco farm then :) Yesterday two guys were camping there. One was gathering all the tobacco and the other (Haymaker) was beating the crap out of anybody who entered, including little lo me. And I have 10EN and decent lvl but when he knocked me down he kept punching until I saw light in the tunnel. And I couldn't do anything because when I was getting up he was knocking me down back again.
« Last Edit: January 20, 2012, 10:35:07 am by brendan »
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JovankaB

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Re: What do you think of the auto knock down from heavy handed?
« Reply #27 on: January 20, 2012, 10:36:20 am »

come to Boneyard tobacco farm then :) Yesterday two guys were camping there. One was gathering all the tobacco and the other (Haymaker) was beating the crap out of anybody who entered, including little lo me.

I have seen them, I run away. Come with 2 people and kill them. What's the problem?
With working stonewall unarmed could never be sure about the outcome.
« Last Edit: January 20, 2012, 10:38:26 am by JovankaB »
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Re: What do you think of the auto knock down from heavy handed?
« Reply #28 on: January 20, 2012, 03:41:57 pm »

Best solution for heavy handed would be to replace the knockdown by knockback, (...)

That is the most ridiculous thing i've heard in a long time! You want to trade a banefit of a trait for another negative aspect? As a HtH fighter you have enough trouble already with getting point blank to your enemy. Knockback would make things even worse
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Re: What do you think of the auto knock down from heavy handed?
« Reply #29 on: January 20, 2012, 04:18:35 pm »

Best solution is simple: fix the goddamn speed!
Really, with 10ST you are probably not going to have max amount of action points if you also want some other things. And without your action points you should be outrun.
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