Other > General Game Discussion
TC system
Kilgore:
--- Quote from: Stration on February 02, 2012, 05:02:44 PM ---Implementing militia was an attempt to give small factions a chance to participate in TC, but it clearly failed. Militia should thus be removed and never come back.
--- End quote ---
Bullshit. Militia was meant to give moderate support to the faction that controls the town and prevent a team of smurfs from starting the counter in every town (it was popular long time ago). It ended being an ultimate tool to destroy even larger teams trying to capture the town and ofc instakill any visitors. The problem with teams of smurfs was solved by TC zones and gear check. Then, wipe came and as far as I know, TC zones don't count anymore so teams camp in toilets and hotel rooms. Seeing how easily it was predicted and taken into consideration almost 2 years ago, think about it as a step backwards.
Edit: oh well crazy was faster
Stration:
--- Quote from: Kilgore on February 02, 2012, 05:18:09 PM ---Bullshit. Militia was meant to give moderate support to the faction that controls the town and prevent a team of smurfs from starting the counter in every town (it was popular long time ago). It ended being an ultimate tool to destroy even larger teams trying to capture the town and ofc instakill any visitors. The problem with teams of smurfs was solved by TC zones and gear check. Then, wipe came and as far as I know, TC zones don't count anymore so teams camp in toilets and hotel rooms. Seeing how easily it was predicted and taken into consideration almost 2 years ago, think about it as a step backwards.
--- End quote ---
I will not argue with your interpretation of why militia was implemented since, if what you are saying is true, it constitutes an even better argument for its removal than the one I used.
Kilgore:
No. Militia needs just to be balanced, not removed. But balancing militia happened only once, making from it uber-militia that was/is able to kill entire teams on their own. If you remove militia, the town will be just a ghost-town. If you let it stay, there is a chance that it will be not.
pti4ka:
--- Quote from: Kilgore on February 02, 2012, 05:43:11 PM ---No. Militia needs just to be balanced, not removed. But balancing militia happened only once, making from it uber-militia that was/is able to kill entire teams on their own. If you remove militia, the town will be just a ghost-town. If you let it stay, there is a chance that it will be not.
--- End quote ---
Now militia balanced, I think. Not so imbalanced like in previous session but stronger then "nothing". If all bugs with militia will be fixed militia will be an optimal power.
LeonTheNorse:
--- Quote from: Kilgore on February 02, 2012, 05:43:11 PM ---No. Militia needs just to be balanced, not removed. But balancing militia happened only once, making from it uber-militia that was/is able to kill entire teams on their own. If you remove militia, the town will be just a ghost-town. If you let it stay, there is a chance that it will be not.
--- End quote ---
No adding slaves,mercs to millita and make it 8 max.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version