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Author Topic: Metal armor on molerats encounter  (Read 3604 times)

Metal armor on molerats encounter
« on: January 15, 2012, 05:48:38 pm »

Devs why u took off the metal armor in molerats encounter? Now is so hard to level up, when i begin playing i was saying " Wow this is cool, now newbies can level up more easy and the game is more friendly in that aspect". Now i log on in game and i was like WTF????? No more death guards? And now how the f$ck i can level up? This mess up all my game! I dont even want to continue playing now is SOOOOOOOOOO FREAKING HARD TO LEVEL UP WHITOUT ARMORSSSSS.

Revert the changes, that was unnecesary, now is so hard for the new players to level up naked.
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LagMaster

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Re: Metal armor on molerats encounter
« Reply #1 on: January 15, 2012, 06:08:14 pm »

well, imagine if we find one with x%/97% we will use all of them to upgrde it to Mrk 2 and free armors for nothing
especialy if we ninja loot the body w/o the rats noticind/ running to distract them then loot for no HP taken
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Re: Metal armor on molerats encounter
« Reply #2 on: January 15, 2012, 06:10:04 pm »

armor is anyway useless in pve in early level beacuse its broken so fast ( about 3 fight and its broken)
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make fun .. not harsh

Wipe

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Re: Metal armor on molerats encounter
« Reply #3 on: January 15, 2012, 06:19:52 pm »

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Games are meant to be created, not played...
Re: Metal armor on molerats encounter
« Reply #4 on: January 16, 2012, 01:38:29 am »

i like the idea, but 100% metal armor spawn is dumb. metal armor should only spawn maybe 20% of the time on the guard body. perhaps less.
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Michaelh139

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Re: Metal armor on molerats encounter
« Reply #5 on: January 16, 2012, 08:52:30 pm »

i like the idea, but 100% metal armor spawn is dumb. metal armor should only spawn maybe 20% of the time on the guard body. perhaps less.
this was already the case more or less.
Thought u meant deteroriation lul.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Solar

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Re: Metal armor on molerats encounter
« Reply #6 on: January 16, 2012, 09:00:23 pm »

http://tinyurl.com/5jf79o :'(

I like this.

Quote
"If you want to make enemies, try to change something."
— Woodrow Wilson
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Metal armor on molerats encounter
« Reply #7 on: January 16, 2012, 09:11:19 pm »

It become a mindless walk around square , get encounter , loot metal armor -> rinse and repeat grind up to an infinitive amount of repairing material for brand new metal armors.

Hey , T-888 this makes sense. :)

Another thing , maybe for one player there's nothing very horrible to abuse here , but when a group of players starts exploiting this on purpose , well the abuse reaches a whole new level. Good that those armors are gone.
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Wallace

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Re: Metal armor on molerats encounter
« Reply #8 on: January 16, 2012, 09:26:00 pm »

Already had an "argument" with Solar about how senseless was removing those armors...

Plus as you can see T-888's has always a viable argument... well not really...
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craft, Craft, CRAFT! (armors)
sometimes repair dismantle stuff
Roleplay!
...and most of all; DEATH TO NERFING!!!
Re: Metal armor on molerats encounter
« Reply #9 on: January 17, 2012, 12:49:06 am »

Is so damm hard to level up now that i dont even want to do it.
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Michaelh139

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Re: Metal armor on molerats encounter
« Reply #10 on: January 17, 2012, 01:01:43 am »

I think it was kind of harsh to remove them, only because, of how INSANELY quick armor deteriorates.  literally, whether or not it does damage, on every single armor, it always deteriorates with every hit.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Solar

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Re: Metal armor on molerats encounter
« Reply #11 on: January 17, 2012, 02:06:36 pm »

The answer to too fast det is not to keep throwing out free armours to replace them, its to fix the det.

Its still really easy to level in a bluesuit, so not quite sure why its now become next to impossible!!!11
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Metal armor on molerats encounter
« Reply #12 on: January 17, 2012, 06:42:09 pm »

please bring back metal armor on molerats please dont make the game harder than it already is cause u destroy the game and sent people away please let fonline shine and dont push it 2 much with harshness i beg you to listen to me and make this game shinny as it deserves


Srsly armor condition is bad joke weapon condition is going down fast at least faster than before wipe, repair is useless now and armor condition drops EXTREMELY fast srsly i dont use armors anymore

Even if i have 100 condition armor i dont use it cuase after 20 hits its destroyed....

So wrong..... why???? so harsh ????

If u want my opinion remove condition let people shoot away make free ammo and make crafting to craft a weapon and an armor to have till u die and u loose it not shoot 20 bullets and get 20 hits and get ur gun and armor destroyed this is extremely silly and harsh.
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Re: Metal armor on molerats encounter
« Reply #13 on: January 17, 2012, 07:48:14 pm »

The answer to too fast det is not to keep throwing out free armours to replace them, its to fix the det.

Its still really easy to level in a bluesuit, so not quite sure why its now become next to impossible!!!11

its easy with 2x toughness but with 1x or no toughness at all its not so easy even against molerats especially in RT combat

i play 10 endurance chars and 1x toughness and i manage without armor to lvl up without problem but i imagine that with 8 endurance and below some peps might have problem with bluesuit only

its not impossible if u play TB on early game but its not a walk in the park also :P

besides those metal armors arent 100% condition so they will only keep for the lvl up against the molerats and once it goes beyond repair u can grab another one and keep lvling up it was like a paradise in wastelands at begining with those metal amors on the dead gaurds ^^
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Solar

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Re: Metal armor on molerats encounter
« Reply #14 on: January 17, 2012, 07:56:16 pm »

If something seems like it's too good to be true, it probably is ;)

Anyway, the answer here is to fix det rate, like I said. When the things ahead of it are done, it will be done.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
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