Topic headline say's it all , i want to know how exactly critical hits are calculated. There are many ways how to do that and i'm in conflict with myself witch is the accurate one , witch way is used. My main idea is that critical hits are calculated from initial damage and then multiplied , furthermore some other factors may be possible like ammo type , shot type , but i need conformation. If it is not too much to ask from developers.
Thank you for your time.