fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • September 28, 2024, 09:09:03 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1] 2 3

Author Topic: [Spoiler] Companion placements  (Read 9062 times)

LagMaster

  • No. 1 Topic Starter
  • Offline
[Spoiler] Companion placements
« on: January 10, 2012, 12:28:12 am »

hei, i whant to ask good places to find companions
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: [Spoiler] Companion placements
« Reply #1 on: January 10, 2012, 01:57:29 am »

I want to know if they only spawn in guarded towns.

Otherwise it's friggin simple they are only located at bars and general merchants afaik never seen them ANYWHERE else.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Re: [Spoiler] Companion placements
« Reply #2 on: January 25, 2012, 02:39:38 am »

I found a companion in Becky's in The Den, which I'm pretty sure is an unguarded town. First one I'd ever spotted, and I've been looking quite often, so I guess they're quite rare - or more likely they're quite frequent, but someone else always gets there first :)
Logged
Re: [Spoiler] Companion placements
« Reply #3 on: January 25, 2012, 04:21:34 am »

I found 2 within 8 hours inside the Hub. Inside Maltese Falcon, standing just inside to the right of the easternmost door. (There are two doors leading in, right next to each other.)

Sorry, this is only location I know, but as I find out more, I'll update here. ^_^

I'll post a screenshot tomorrow.
Logged

Alexandrite

  • Never trust a Game Master with a big smile.
  • Offline
Re: [Spoiler] Companion placements
« Reply #4 on: January 25, 2012, 04:31:29 am »

I frequently see companions go to Dusty's Bar in the inner city of NCR, next to the counter... these ones wear mostly metal or combat armor...
Logged

May God have mercy on my enemies, because I won't.
Re: [Spoiler] Companion placements
« Reply #5 on: January 25, 2012, 05:37:55 am »

I frequently see companions go to Dusty's Bar in the inner city of NCR, next to the counter... these ones wear mostly metal or combat armor...

I've never seen a companion with default combat armor......  :o  ???  ::)
Logged

S.T.A.L.K.E.R

  • Some random guy
  • Offline
Re: [Spoiler] Companion placements
« Reply #6 on: January 25, 2012, 05:49:01 am »

I've never seen a companion with default combat armor......  :o  ???  ::)
Look in San Frans Train station, I saw a guy in CA that was just standing there in it and he was a traveler
But I didn't have enough speech to take him :/
Logged
Back In-Game :D
Re: [Spoiler] Companion placements
« Reply #7 on: January 25, 2012, 05:56:42 pm »

Sorry for the offtopicness of the following:

Is it possible to aquire more than one companion?
If one is the maximum: what minimum does my character need to have in terms of charisma, speech, goodnatured? Or maybe it varies.

The reason I ask here is because I'm sure the professionals of followers read this topic ;-)
Logged
Re: [Spoiler] Companion placements
« Reply #8 on: January 25, 2012, 06:10:54 pm »

Yes you can have more than one companion.  You can have a maximum of 300 party points, companions take 70.  To get the 300 it would require you to have 10 charisma, good natured, magnetic personality and 300% speech (bit excessive) and you would not be able to have slaves.  But it would allow you to have 4 companions, in my opinion it's much easier to just do 10 charisma, magnetic personality and 150-180% speech (with 180% speech you could have 3 companions) and you can still slave.  AFAIK ALL companions take up 70 party points although some are superior to others in what they do (Damn you throwing tagged companions!)
Logged
Re: [Spoiler] Companion placements
« Reply #9 on: January 28, 2012, 09:17:27 pm »

Anyone know how the max number of player followers are calculated? is that using party points, or the old CH based system?
Logged
Main Menu: Shift -> Credits
Re: [Spoiler] Companion placements
« Reply #10 on: January 29, 2012, 02:54:55 am »

Sorry, my fault. I overlooked "player"  :)
« Last Edit: January 29, 2012, 03:43:05 am by Dzej »
Logged
Re: [Spoiler] Companion placements
« Reply #11 on: January 29, 2012, 03:16:15 am »

Players don't appear to take up any party points to follow you.

Edit: no prob
« Last Edit: January 29, 2012, 03:56:27 am by Rosmy Sundr »
Logged
Main Menu: Shift -> Credits

falloutdude

  • just some canadian guy
  • Offline
Re: [Spoiler] Companion placements
« Reply #12 on: January 29, 2012, 04:02:46 am »

players donT take up party points. 1 ch for every player you can carry is how it goes. so with 10 ch you can cary 9 players 10 with yourself.
Logged
Roaming the waste again.
Re: [Spoiler] Companion placements
« Reply #13 on: January 29, 2012, 04:20:54 am »

Out of curiosity has anyone ever found one in one of new reno's casinos?  (I realize it's a casino but with bars in them...would be semi logical)
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: [Spoiler] Companion placements
« Reply #14 on: January 29, 2012, 05:28:44 am »

Out of curiosity has anyone ever found one in one of new reno's casinos?  (I realize it's a casino but with bars in them...would be semi logical)
No, I have confirmed through continuous observation/visiting of these places on a consistant basis that you cannot obtain followers in New Reno.

Which is kind of dumb, all these gangster wannabees as there always is in such themed areas there's not a single one you can attempt to manipulate?
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Pages: [1] 2 3
 

Page created in 0.07 seconds with 21 queries.