Other > General Game Discussion
HtH Fighters screwed as never before
Haraldx:
Stonewall>Heavy Handed.
There, I did it, I fixed this issue.
Mithguar:
Or make KD from HH depand on unarmed skill [like STR/2+((unarmed-80)/20))]. It would make sense to get more unarmed then 125 and new char would have much smaller chance to KD then expirienced one...
like in this example a char with 10 str and 180 unarmed would have same chance to KD as char with 10 str now. People who go for HtH would get higher unarmed anyway to get bonus HtH. And it would make lvl1 toons made just to KD people less usefull...
JovankaB:
--- Quote from: Mithguar on January 09, 2012, 08:53:31 PM ---So if you don't plan to add Slayer or Sniper perk then why add this?
--- End quote ---
comparing it to cricals that can
do 4x dama, bypass armors, cripple, ko, insta kill you isn't serious....
Non-critical HtH kills slowly.
If you don't surprise ONE person and ONE person only you are dead
It's strong but only in very specific situation when you surprise and get 1 hex close to someone who is alone. And you still can get away if you are lucky.
I like that people can jump at you from behind some corner and beat you on a street if you are
not careful. It's more accurate of what postapo HtH would be I think.
Haraldx:
--- Quote from: Mithguar on January 09, 2012, 09:54:48 PM ---[like STR/2+((unarmed-80)/20))]
--- End quote ---
Str: 8
Unarmed: 180
4+50=54% knockdown?
Str: 10
Unarmed; 300
5+110= 115% knockdown?
Mithguar:
hehe it was Example... but please show me someone who will get 300 unarmed... And if someone does then he/she deserve 95% (i thing that is always cap) KD...
But i must say i'm not against HH with KD anymore.
Other thing is HtH evede perk. As we all know, guy shoting from minigun is easy target. But HtH fighter even standing in 1 pleace isn't that easy. So maybe this perk could give AC (or some part of it) even when standing still when both hand slots are empty?
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