Other > General Game Discussion
HtH Fighters screwed as never before
Wallace:
Since the end of world war 3, when human race was trying to struggle for survival, mankind initially have had 3 possible weapons of choice: Sticks, stones and their bare hands.
Every once in a while strugglers were able to rise their fighting skills by choosing a perk that helps with fighting and the most wanted was "Bonus HtH Attacks". It was availible to any survivor lucky enough not to die from any mutant/animal attacks, starvation or heatstroke...
However since last bomb fell on the wasteland that WIPEd most of the civilisation yet again changed humans and their way of learning...
They noticed that even to hit the eyes they needed much less that their prodecessors from before the "WIPE"
Skill you needed then to hit eyes for sure - about 175 unarmed (or melee)
Skill you need now - 125 unarmed
But now you have to invest enough skill points to rise it up another 100 which you cannot do without screwing your pugilist build... these are point you have to invest waste for a single purpose of getting a perk Bonus HtH Attacks
That makes no sense now does it? One way of getting high enough unarmed/melee to be useful would be to cause "HtH Evade" perks to be working ONLY when one IS NOT running.
Conclusion: Even with HTH evades working that way requiremants of Bonus HtH Attacks should be no more than 175% in skill
solid snake:
bonus HtH attacks 225% unarmed LOL
Y0ssarian:
Ever try BvC in D2 HC with no 4pgem shield? It's more fun than trying to sneak up on someone carrying very big automatic weapon.
Enzotainment:
--- Quote from: Y0ssarian on January 09, 2012, 11:08:46 AM ---Ever try BvC in D2 HC with no 4pgem shield? It's more fun than trying to sneak up on someone carrying very big automatic weapon.
--- End quote ---
;D
spears:
Just take that ridiculous new trait and knock them down with every single hit. scrap aiming just keep them on the floor with a rock whilst your buddies buthump them.
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