fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 22, 2024, 07:42:01 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Changelog 08/01/2012  (Read 4471 times)

lisac2k

  • Rotator
  • Uncle Pyro
  • Offline
Changelog 08/01/2012
« on: January 08, 2012, 12:13:17 pm »

FIXES:
- Depleted rocks doesn't affect primitive tools anymore.
- Arena items cannot be dismantled now.
- Train routes fix. This prevented LA-SF train to show up at all.
- Junktown dogseller, missing lexem fixed.
- TC messages fix

CHANGES (WIP):
- 10x bigger resource regeneration pool, 6x more often regeneration.
- Quest: All skill-checks for Junktown Powerhouse adjusted.
- Job: Caravan unloading, reduced money reward by 50% for now.
Logged

Haraldx

  • This forum... The memories... The history...
  • Offline
Re: Changelog 08/01/2012
« Reply #1 on: January 08, 2012, 12:36:55 pm »

So... is the server still in an emergency state?
[lame_joke]incase bug is still there use ~ban bug 1337years[/lame_joke]
Logged
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.
Re: Changelog 08/01/2012
« Reply #2 on: January 08, 2012, 12:47:45 pm »

Have i read CARAVAN..? O___O ...Thanks a lot!!

.
So... is the server still in an emergency state?
[lame_joke]incase bug is still there use ~ban bug 1337years[/lame_joke]

Server is working properly as far as i know,just TB disabled for now...but i am sure it will be fixed soon.
Logged
Indeed, perhaps one day we shall meet
Out in the country, or maybe on the street
Until that day here shall I wait
For death or for life, whichever my fate
Re: Changelog 08/01/2012
« Reply #3 on: January 08, 2012, 01:55:42 pm »

- 10x bigger resource regeneration pool, 6x more often regeneration.
And how much does it take exactly for respawn of the resources?
Logged

Bartosz

  • Rotator
  • There'd better be a killer reason...
  • Offline
Re: Changelog 08/01/2012
« Reply #4 on: January 08, 2012, 02:20:32 pm »

And how much does it take exactly for respawn of the resources?

10 minutes now.
Logged
Re: Changelog 08/01/2012
« Reply #5 on: January 08, 2012, 02:46:15 pm »

10 minutes now.
Is it global for whole world, mine or pile?

Checking mine in NCR for 15 minutes all by myself. Still depleted.
Logged

Izual

  • Roaming entertainer.
    • Youtube
  • Offline
Re: Changelog 08/01/2012
« Reply #6 on: January 08, 2012, 02:53:40 pm »

Same for me in another location.
Logged
My Youtube channel.

"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer

Tomowolf

  • Cute Kittens and stuff.
  • Offline
Re: Changelog 08/01/2012
« Reply #7 on: January 08, 2012, 03:57:26 pm »

Tried in Gecko mine, Klamath mine, Ghost Farm mine, - all depleted.
Still not fixed ; - (.
Logged
h

JovankaB

  • Guest
Re: Changelog 08/01/2012
« Reply #8 on: January 08, 2012, 05:05:25 pm »

Tried in Gecko mine, Klamath mine, Ghost Farm mine, - all depleted.
Still not fixed ; - (.

Have you waited there 10 minutes to actually confirm it's still bugged or just tried once?
« Last Edit: January 08, 2012, 05:07:13 pm by JovankaB »
Logged

Tomowolf

  • Cute Kittens and stuff.
  • Offline
Re: Changelog 08/01/2012
« Reply #9 on: January 08, 2012, 05:35:09 pm »

Have you waited there 10 minutes to actually confirm it's still bugged or just tried once?
If that was irony I would laugh, but I was standing still like 30 minutes in each mine...
Logged
h

Marko69

  • SLASH!
  • Offline
Re: Changelog 08/01/2012
« Reply #10 on: January 08, 2012, 06:52:08 pm »

Please fix this, people can't make essential equipment without ore and minerals.
I'm having regrets for not starting out as doctor-trader.
Logged
Anti-pk, protector of the law in wasteland.

Bartosz

  • Rotator
  • There'd better be a killer reason...
  • Offline
Re: Changelog 08/01/2012
« Reply #11 on: January 08, 2012, 09:34:31 pm »

Please fix this, people can't make essential equipment without ore and minerals.
I'm having regrets for not starting out as doctor-trader.

Should be in next update.
Logged

Marko69

  • SLASH!
  • Offline
Re: Changelog 08/01/2012
« Reply #12 on: January 08, 2012, 10:46:30 pm »

Tobacco plants give normal fruits same as apple tree. Also when you science weapon/downgrade from Sawed-off Shotgun to Shotgun, it appears with full ammo.
« Last Edit: January 08, 2012, 11:08:16 pm by Marko69 »
Logged
Anti-pk, protector of the law in wasteland.

Wallace

  • "Not a bug. It's a feature"
  • Offline
Re: Changelog 08/01/2012
« Reply #13 on: January 08, 2012, 11:51:32 pm »

Please fix this, people can't make essential equipment without ore and minerals.
I'm having regrets for not starting out as doctor-trader.

Farm and disassemble junk loot - even with low science skill the yield is ok

As i've forseen earlier, science alts will be comming handy
Logged

craft, Craft, CRAFT! (armors)
sometimes repair dismantle stuff
Roleplay!
...and most of all; DEATH TO NERFING!!!
Pages: [1]
 

Page created in 0.084 seconds with 25 queries.