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Author Topic: Changelog 08/01/2012  (Read 4538 times)

lisac2k

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Changelog 08/01/2012
« on: January 08, 2012, 12:13:17 pm »

FIXES:
- Depleted rocks doesn't affect primitive tools anymore.
- Arena items cannot be dismantled now.
- Train routes fix. This prevented LA-SF train to show up at all.
- Junktown dogseller, missing lexem fixed.
- TC messages fix

CHANGES (WIP):
- 10x bigger resource regeneration pool, 6x more often regeneration.
- Quest: All skill-checks for Junktown Powerhouse adjusted.
- Job: Caravan unloading, reduced money reward by 50% for now.
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Haraldx

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Re: Changelog 08/01/2012
« Reply #1 on: January 08, 2012, 12:36:55 pm »

So... is the server still in an emergency state?
[lame_joke]incase bug is still there use ~ban bug 1337years[/lame_joke]
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I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.
Re: Changelog 08/01/2012
« Reply #2 on: January 08, 2012, 12:47:45 pm »

Have i read CARAVAN..? O___O ...Thanks a lot!!

.
So... is the server still in an emergency state?
[lame_joke]incase bug is still there use ~ban bug 1337years[/lame_joke]

Server is working properly as far as i know,just TB disabled for now...but i am sure it will be fixed soon.
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Indeed, perhaps one day we shall meet
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Re: Changelog 08/01/2012
« Reply #3 on: January 08, 2012, 01:55:42 pm »

- 10x bigger resource regeneration pool, 6x more often regeneration.
And how much does it take exactly for respawn of the resources?
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Bartosz

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Re: Changelog 08/01/2012
« Reply #4 on: January 08, 2012, 02:20:32 pm »

And how much does it take exactly for respawn of the resources?

10 minutes now.
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Re: Changelog 08/01/2012
« Reply #5 on: January 08, 2012, 02:46:15 pm »

10 minutes now.
Is it global for whole world, mine or pile?

Checking mine in NCR for 15 minutes all by myself. Still depleted.
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Izual

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Re: Changelog 08/01/2012
« Reply #6 on: January 08, 2012, 02:53:40 pm »

Same for me in another location.
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Tomowolf

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Re: Changelog 08/01/2012
« Reply #7 on: January 08, 2012, 03:57:26 pm »

Tried in Gecko mine, Klamath mine, Ghost Farm mine, - all depleted.
Still not fixed ; - (.
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h

JovankaB

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Re: Changelog 08/01/2012
« Reply #8 on: January 08, 2012, 05:05:25 pm »

Tried in Gecko mine, Klamath mine, Ghost Farm mine, - all depleted.
Still not fixed ; - (.

Have you waited there 10 minutes to actually confirm it's still bugged or just tried once?
« Last Edit: January 08, 2012, 05:07:13 pm by JovankaB »
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Tomowolf

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Re: Changelog 08/01/2012
« Reply #9 on: January 08, 2012, 05:35:09 pm »

Have you waited there 10 minutes to actually confirm it's still bugged or just tried once?
If that was irony I would laugh, but I was standing still like 30 minutes in each mine...
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h

Marko69

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Re: Changelog 08/01/2012
« Reply #10 on: January 08, 2012, 06:52:08 pm »

Please fix this, people can't make essential equipment without ore and minerals.
I'm having regrets for not starting out as doctor-trader.
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Bartosz

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Re: Changelog 08/01/2012
« Reply #11 on: January 08, 2012, 09:34:31 pm »

Please fix this, people can't make essential equipment without ore and minerals.
I'm having regrets for not starting out as doctor-trader.

Should be in next update.
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Marko69

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Re: Changelog 08/01/2012
« Reply #12 on: January 08, 2012, 10:46:30 pm »

Tobacco plants give normal fruits same as apple tree. Also when you science weapon/downgrade from Sawed-off Shotgun to Shotgun, it appears with full ammo.
« Last Edit: January 08, 2012, 11:08:16 pm by Marko69 »
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Wallace

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Re: Changelog 08/01/2012
« Reply #13 on: January 08, 2012, 11:51:32 pm »

Please fix this, people can't make essential equipment without ore and minerals.
I'm having regrets for not starting out as doctor-trader.

Farm and disassemble junk loot - even with low science skill the yield is ok

As i've forseen earlier, science alts will be comming handy
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