Other > Suggestions

Greater punishment for suicide killers in guarded cities

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Tyler:
I think if the loss to town reputation is so great on the first try then it would solve the problem. I'm personally not for the idea of outlawing gunfire in safe towns or being able to retrieve your gear if your killed. A good compromise in my view would be to make it so anyone guilty of such serious crime as killing unprovoked in front of the guards would no longer be under their protection.

Right now the situation is a little out of hand, as it has been for quite some time with people being able to instantly re enter a town after committing crimes there. If you want to grief in a guarded location you should should pay the penalty. After your second offense your protective bubble should vanish altogether. I'm not suggesting the guards should instakill anyone but I wouldn't mind being able to do it myself.

I always thought fallout was about survival, take what you need and suffer the consequences, an eye for an eye, but the ability to repeat the same silly actions over and over again has no real benefit to anyone other than childish thrills with no consequence to anyone but the victim.

I know we have a reputation system already. I just think its a bit too forgiving when it comes to things like this. Kinda makes the wasteland only seem harsh for some people.

falloutdude:
avv it just makes no sense you die and get shit back. wtf man, should i get my stuff back if some burster comes into redding when am afking and kills me and his friend takes my shit? no i should not i made mistake afking in town and taking high tier shit in town.
this also goes for ncr , everyone who reads forums and plays game knows ncr is a place when bursters are and where you will die if you bring high tier things.
also most bursters i see are killing trolls and thiefs, should they also get there shit back even thou there assholes?

Ganado:
So, falloutdude, you think that these bursters/other-type suiciders bring vivid content to this game? I mean, I have to admit that I like seeing explosions, but why are you comparing Redding, an unguarded town, to NCR?

In a civilized society, if someone gets something taken from them, then the authority should try to give it back to the person that it belongs to, no?

And, I reread avv's post, and I'm pretty sure he said nothing about the suicider getting his stuff back. But I don't think that the "kill everyone who tries to loot" is necessary - it shouldn't be a guarantee that the victim gets his stuff back. I still like that "organized" aspect of it, like a mafia or something, if a person makes a plan with a looter.

avv:

--- Quote from: falloutdude on January 01, 2012, 01:33:12 AM ---no i should not i made mistake afking in town and taking high tier shit in town.
--- End quote ---

Who said I'm there to afk? Perhaps trading or doing a quest is more likely.


--- Quote ---this also goes for ncr , everyone who reads forums and plays game knows ncr is a place when bursters are and where you will die if you bring high tier things.
--- End quote ---

And this whole suicideburster phenomena makes the game look retarded. There's basically no justification why it should remain.


--- Quote from: Dishonest Abe ---And, I reread avv's post, and I'm pretty sure he said nothing about the suicider getting his stuff back. But I don't think that the "kill everyone who tries to loot" is necessary - it shouldn't be a guarantee that the victim gets his stuff back. I still like that "organized" aspect of it, like a mafia or something, if a person makes a plan with a looter.
--- End quote ---

It has to be 100% secure or it won't work. If the victim's stuff can be looted he can be burstlooted by 2 players or 1 with proxy and there'd be a reason for normal suicidebursting again.

JovankaB:

--- Quote from: avv on January 01, 2012, 10:12:21 AM ---And this whole suicideburster phenomena makes the game look retarded. There's basically no justification why it should remain.
--- End quote ---

I think it should stay but with more severe punishment than losing reputation that you can easly increase with traders by selling junk items to them... I understand that someone who normally doesn't visit NCR can come there and kill someone once, but the fact that in NCR there are characters that kill others on a regular basis and just live there is a bit strange.

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