Author Topic: FOnline Character Planner  (Read 204915 times)

JovankaB

  • Guest
Re: FOnline: 2238 Character Planner
« Reply #360 on: January 05, 2012, 03:15:29 pm »
I have two small suggestions.

1. I don't see any font problem in Opera 11.60 but this alert window informing me every time that there might be some "font problem" is really annoying.

2. Please consider to call FCP.update() after user does something (change a stat etc) not every 80ms... When I have FCP opened it takes 20-30% of my CPU. On Chrome it's a bit better but still about 17%.
« Last Edit: January 05, 2012, 11:14:46 pm by JovankaB »

Offline Opera

  • Guardian
    • Nitue.net
Re: FOnline: 2238 Character Planner
« Reply #361 on: January 06, 2012, 01:20:30 am »
I have two small suggestions.

1. I don't see any font problem in Opera 11.60 but this alert window informing me every time that there might be some "font problem" is really annoying.

2. Please consider to call FCP.update() after user does something (change a stat etc) not every 80ms... When I have FCP opened it takes 20-30% of my CPU. On Chrome it's a bit better but still about 17%.

1. Going to do changes for this. Setting a cookie to expire in few days should do it.

2. Didn't known it was that performance heavy. For me it takes only 0-3%. I will see if I can find an easy way to call it only when really needed.
« Last Edit: January 06, 2012, 12:43:35 pm by Opera »

Offline Andr3aZ

  • Endless forum lurker
Re: FOnline: 2238 Character Planner
« Reply #362 on: January 06, 2012, 03:31:28 am »
3. C'mon dude its time for FCP.NET, your school sure gives out MSDN accounts to students and theres plenty of possibilities to let apache or some other webserver run .NET! Come on the dark side of webdevelopment *ratzinger face grin*

Re: FOnline: 2238 Character Planner
« Reply #363 on: January 06, 2012, 04:12:47 pm »
Can't take weapon handling with energy weapons? it's good?
Read first Solar msg:
http://fodev.net/forum/index.php?topic=19741.msg164458#msg164458
« Last Edit: January 06, 2012, 04:20:28 pm by STALKER »

Offline Opera

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    • Nitue.net
Re: FOnline: 2238 Character Planner
« Reply #364 on: January 06, 2012, 05:32:03 pm »
Can't take weapon handling with energy weapons? it's good?
Read first Solar msg:
http://fodev.net/forum/index.php?topic=19741.msg164458#msg164458

Thanks. Fixed.

Also some other changes:
- Added Rocket Launcher to CALC
- CALC adds the 30% Damage Res to target if Finesse selected
- Fixed a bug when editing skills

Offline S.T.A.L.K.E.R

  • Some random guy
Re: FOnline: 2238 Character Planner
« Reply #365 on: January 07, 2012, 01:01:55 am »
Don't you need 4 endurance to take the lifegiver perk instead of 5
Back In-Game :D

Offline yoz

  • yoz ace / yoz kage
Re: FOnline: 2238 Character Planner
« Reply #366 on: January 07, 2012, 06:00:43 pm »
Opera, are there any changes in the planner since the wipe and updates?
Kill the men, rape the women, eat the children.

Offline Opera

  • Guardian
    • Nitue.net
Re: FOnline: 2238 Character Planner
« Reply #367 on: January 09, 2012, 06:20:27 am »
Opera, are there any changes in the planner since the wipe and updates?

Now there is little update:
- Added headgear to CALC (I calculated the resistances myself from low quality items. If anyone has new crafted helmets, please post the resistances)
- Changed Hunting Rifle's ammo to .22 Hunter.

Don't you need 4 endurance to take the lifegiver perk instead of 5

According to the data I used: "Lifegiver, 12, EN 5".


By the way, if anyone knows what is the formula to calculate critical damage, I would need this. :)

Offline Crazy

  • Drugged Childkiller
Re: FOnline: 2238 Character Planner
« Reply #368 on: January 09, 2012, 12:09:40 pm »
Stonewall description: you reversed knockdown and knockout.
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !

Offline Opera

  • Guardian
    • Nitue.net
Re: FOnline: 2238 Character Planner
« Reply #369 on: January 10, 2012, 02:49:58 pm »
Small update:
- Stonewall description correction
- Drugs can be used to pass quest's requirements

Offline runboy93

  • 'Insanity'
    • MyAnimelist Profile
Re: FOnline: 2238 Character Planner
« Reply #370 on: January 10, 2012, 08:02:46 pm »
Bonus HtH Attacks and Bonus Rate of Fire skill requirements are 180%

Offline Opera

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    • Nitue.net
Re: FOnline: 2238 Character Planner
« Reply #371 on: January 10, 2012, 09:57:55 pm »
Bonus HtH Attacks and Bonus Rate of Fire skill requirements are 180%

Thanks. Fixed.

FCP counts weapon handling +3 not +2 as it says
« Reply #372 on: January 12, 2012, 06:21:27 am »
FCP counts weapon handling +3 not +2 as it says

i triple checked it on weapon calculator the fcp counts weapon handling perk as it give 3 points of strength not 2 as the description says

dunno if its a bug or a wrong description i just noticed it and report here so u guys know and maybe we find out whats going on.


anyone knows if FCP is outdated at least on this perk and has only the new description or is it truly +3 into the game?

Merged
« Last Edit: January 12, 2012, 07:56:02 am by Wipe »

Re: FOnline: 2238 Character Planner
« Reply #373 on: January 12, 2012, 08:02:50 pm »
Opera first of all tyvm for making FCP without it i would be lost and constantly dead in the wastelands  8)

Because FCP is rly important to me i wanna help fix it so it gives accurate results.

Besides that weapon handling perk counts +3 not +2 still i found 2day another bug with sharpshooter

Ok its complicate to explain and eng is not my prime language so i will try with simple words but there will be more of them :(

i got 2 builds
B1sharpshooter build: 5str, 6 perception+(2 sharpshooter perk)= 8 perception     
B2weapon handling build: 2str +(3 weapon handling perk)=5 str , 8 perception
all the rest are the same

take note that into my builds i take into consideration the outdated weapon handling perk and i consider it as +3 instead of +2

Both builds got 44 hex sight
Both builds have 5 str 8 perception for weapon checking if u take into acount the perks but they give different results on weapon calculator B2(weapon handling+2str and +8 perception) is a bit more accurate than B1 (sharpshooter+6 perce and +5str)
Both builds are made to use SG so strength cap for SG is 5 so strength 6 is not boosting weapon accuracy on this build so it cant be weapon handling perk buggy so it must be sharpshooter bug or i am just missing something you should know better than me  ;D


ps. i hope you fix it soon cause i cant play da game without it :P








Offline runboy93

  • 'Insanity'
    • MyAnimelist Profile
Re: FOnline: 2238 Character Planner
« Reply #374 on: January 12, 2012, 08:10:55 pm »
Quote
Pathfinder

    Ranks: 1
    Generic requirements: Outdoorsman at least 175
    The Pathfinder is able to find the shortest route available. With this Perk, your travel speed on the World Map is increased by 15%.
In FCP it shows that Pathfinder have 2 ranks.