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vedaras:

--- Quote from: blahblah on March 02, 2010, 03:39:41 pm ---Small suggestion:
Add two reset buttons. One for level, perks, skills, and one for everything including SPECIAL and traits.

One small error:
If I make a 1 PE character and take Good Natured, my Small Guns skill is below 0.

--- End quote ---

sg can be bellow 0 nothing special

vedaras:
and survivalist perk does not work correct, you can take 3 perks that add 25% each, not one that adds 50% :>

UbiValkin:

--- Quote from: vedaras on March 08, 2010, 11:40:05 am ---and survivalist perk does not work correct, you can take 3 perks that add 25% each, not one that adds 50% :>

--- End quote ---
Hmm, I using Google Chrome browser.
I can take only 1 perk, yes, but it adds 25%, you getting 50%?... At 6th level I don't have "Survivalist" perk choice...

vedaras:

--- Quote from: UbiValkin on March 08, 2010, 12:57:22 pm ---Hmm, I using Google Chrome browser.
I can take only 1 perk, yes, but it adds 25%, you getting 50%?... At 6th level I don't have "Survivalist" perk choice...

--- End quote ---

yeah it gave me 50% on ubuntu fire fox :/

Opera:
This is happening because the skill is tagged.

I'm not sure does it really work this way that it doubles the effect, if skill is tagged. Atleast this happened for me in game. I took Medic perk (+10 to First aid and Doctor) and I got +20 to both and I had those skills tagged.

So... is there old info in wiki or does it double the effect, if modified skills are tagged?

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