Other > Winter 2011/2012

Disassembling

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avv:

--- Quote from: Sarakin on December 17, 2011, 10:43:36 pm ---So what do you propose ?
--- End quote ---

There's nothing that can be done as long as skillpoints are how they are: combat and noncombat. I could write a 500 word rant about it but better not. Least we have some use for beyond repair items in next session.

Gunduz:
Haven't tried the higher science dismantling, but the lower end seems to be pretty fair. I dismantled about 7 or 8 of the metal armors laying around NCR and got one HQ material on two separate occasions. It seems that the amount of recovered materials and success rate needs to scale a bit faster with higher skill. But it should taper off at the end, where the success at 200 is not much less than 300. To prevent alts, maybe we'd even need something like a bell curve, where there's a good median range, but the lowest and highest values don't change much.

gr1m055:
I don't see how this is a problem. It makes it sound like a science characters is a lot more useful than using science for trolling.

greece crisis:
i dont know if npc will drop their armors after die...well if so then we will be swarmed by beyond repair pa and apa ;]

Crazy:

--- Quote from: greece crisis on December 18, 2011, 04:56:00 am ---i dont know if npc will drop their armors after die...well if so then we will be swarmed by beyond repair pa and apa ;]

--- End quote ---
NPCs drops armors.... Except anklav and BoS dudes. Tested already ;p

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