Players are like a river, they flow the easiest way through the mountain.
We don't trade in city? we tried, almost nobody buy/sell, we are killed each time, we stop to do it. Maybe in "secure city"? Nice .. but where are my gear?? .. fucking robbers!!
Want to ask to craft something? Some players try, the guy obviously keep your resource .. and you can't do anything because of "secure city", they stop do it.
Want just to travel safely to each city? Why not ... damn I spawn in the middle of an encounter with 10 morons with spear ... *knock down* *critically hit in the ..*
As it's was already write somewhere in this forum, this game is a game where we wait .. 90% of the time we do nothing. Travel from redding to gecko? *click* *click* *skip encounter* *clic* *run to exit encounter* *clic* ... 10 minutes of that. The same to go from a spawn to your tent/base.
Want craft something ? *click* *click* (.. go on mine site, enter .. run to a rock .. click on hammer to dig .. waiting action point.. do the reverse to exit mine site, go to tent by run away from encounter etc ..) .. and need to find now other resource we don't have ..
Want repair the stuff of the team? .. *repair one* (-20%) *wait 1 minute* *repair again* (-20%) *wait 1 minute* *repair again* (fail .. damn if only I got more than 200% repair ..)
Maybe everybody have thousand of example like that, we just can't play with only 1 alt after 2 year playing at this game. And it's not our fault, it's the fault of the game himself. Yeah it change with wipe, but it's worst each time on this specific point, more waiting less fun.
You can't encouraged a player to do something in a city if he will loose stuff that he got after hour of play, and of course waiting 3 minutes to respawn, fail our doc, waiting 5 minutes the end of the "weak" to try to heal himself and spend several hours to get new stuff again ..
So yeah now almost everyone have alt, we gather resource without gear, encounter an other player is no longer saying "hello", we got a little transition last year where a lot of people say "DON'T KILL ME PLEASE!" but now they just run
(and killers have start massively to use mercenaries to don't let them running)
We can't have in a team some player that only craft (one for armor, one for SG, on.. EW, BG, DOC, ..) other who only repair, other who trade, other who only fight ... and we can't do character that do all these things properly .. so yeah we make alt, we share the work in the team crafting/repairing sometime, fighting without die in 1 shot, trading etc ..
Other things that's stupid in this MMORPG it's that we can't really play with other without IRC or teamspeak/mumble or forum etc .. that's totally a shit in my opinion, I think a lot a member here remember make little group at beginning or helping some new player and .. after a too hard encounter one died, other exit map without you .. you just never see them again. Radio is just not enough good (just see new player sell them instead of use them). Communication can help a lot, for example have a trade channel to buy or sell and of course private channel to make our business somewhere in the wasteland. Fonline is still too single-player oriented (no enough team interaction(only travel in group and share location point(base)), no enough community interaction(radio for who have one and know what channel use))
We don't make rules of this game, we try to get some fun in this nice universe. Players can't be blame as they play for fun, they use the easiest way to get it.
Maybe the next update will change this,
(as always sorry for my English and it's only my point of view of this part of the game, so I don't mention some very nice map, feature, quest, etc).