Other > Suggestions
Remove level cap restriction via QUEST?
avv:
Those who say that removing level cap would turn into molerat killing 24/7 don't take the fact into consideration that when people have finished exping one alt, they start exping another which equals molerat hunting 24/7 but with another char.
Jotisz:
Wasn't it said that the level cap will go up to lvl24 so both skilled and not skilled chars with finish with a perk?
I can't find it in search but I remember it was said correct me if I'm wrong.
Avv you pretty much said my reasons for new chars the old one reached lvl21 although I don't do power xping I don't like that. I prefer leveling slowly and steadily with lots of variety and with a bit of company around.
Btw I find RavenousRat's idea interesting but I feel there wouldn't be many who would like a system like that sadly cause it sounds interesting and promotes team play.
A concerned wastelander:
Said it before and il say it again, level cap is too high! Drop it to level 12, removing lifegiver and BROF, making the newcomer less weak compared to max leveled characters.
Wichura:
Remove leveling up! Character after creation is ready to go, no need to boring molerats grindfest, no gap between newcomers and maxed chars, no ...
Wait, what?
Behemot:
Exactly.
And guys, are you interested in counter-argument for the bullshit of "versatile" characters with no cap limit? Characters have already became heavily versatile BECAUSE OF THE CAP LIMIT! Universal fighters, universal crafters, all in the way to achieve it faster. I started with really universal guy because I did not know there is any limit, thought that I can take some perks later and so on. Now, what possibility do I have, to make 5 characters using some suggested procedure to make the best?
I mean WTF, what kind of playing is this? LIMITS ARE GENERALLY EVIL. Cap limit kills the game. There is every time somebody in your level stage so you will always have enemy. If not Enclave than other high-level players, but still somebody.
Or even the level of enemies in encounters can be counted acording to your own level...
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